feat(headless): share immutable gameplay content
This commit is contained in:
parent
12b500d383
commit
9569dadb57
25 changed files with 1031 additions and 429 deletions
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@ -1,163 +1,18 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using AcDream.Core.Items;
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using AcDream.Core.Spells;
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using AcDream.Runtime.Gameplay;
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using DatReaderWriter;
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using AcDream.Content;
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using DatReaderWriter.DBObjs;
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using CoreSpellTable = AcDream.Core.Spells.SpellTable;
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namespace AcDream.App.Spells;
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/// <summary>Immutable presentation metadata for one retail spell component WCID.</summary>
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public sealed record SpellComponentDescriptor(
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uint WeenieClassId,
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string Name,
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uint Category,
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uint IconId);
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/// <summary>One resolved formula cell in retail's spell examination subview.</summary>
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public readonly record struct SpellExamineComponent(
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uint SpellComponentId,
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SpellComponentDescriptor Descriptor,
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bool Owned);
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/// <summary>
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/// App-layer projection of retail's spell, component, and school-focus DAT tables.
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/// Keeping this catalog outside <c>GameWindow</c> makes the SCID/WCID boundary and
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/// rough spell-level calculation one independently testable ownership seam.
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/// </summary>
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public sealed class MagicCatalog
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{
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private const uint SpellTableDid = 0x0E00000Eu;
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private const uint SpellComponentTableDid = 0x0E00000Fu;
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private const uint ComponentIdMapDid = 0x27000002u;
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private readonly IReadOnlyDictionary<uint, SpellFormulaDefinition> _formulaDefinitions;
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private readonly IReadOnlyDictionary<uint, uint> _wcidByScid;
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private readonly IReadOnlyDictionary<uint, uint> _magicPackWcidBySchool;
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private readonly IReadOnlyDictionary<uint, int> _spellLevels;
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private MagicCatalog(
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CoreSpellTable spellTable,
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IReadOnlyDictionary<uint, SpellComponentDescriptor> components,
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IReadOnlyDictionary<uint, SpellFormulaDefinition> formulaDefinitions,
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IReadOnlyDictionary<uint, uint> wcidByScid,
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IReadOnlyDictionary<uint, uint> magicPackWcidBySchool,
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IReadOnlyDictionary<uint, int> spellLevels)
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{
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SpellTable = spellTable;
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Components = components;
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_formulaDefinitions = formulaDefinitions;
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_wcidByScid = wcidByScid;
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_magicPackWcidBySchool = magicPackWcidBySchool;
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_spellLevels = spellLevels;
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}
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public CoreSpellTable SpellTable { get; }
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public IReadOnlyDictionary<uint, SpellComponentDescriptor> Components { get; }
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public bool TryGetComponentBySpellComponentId(
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uint spellComponentId,
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out SpellComponentDescriptor descriptor)
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{
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if (_wcidByScid.TryGetValue(spellComponentId, out uint weenieClassId)
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&& Components.TryGetValue(weenieClassId, out SpellComponentDescriptor? found))
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{
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descriptor = found;
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return true;
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}
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descriptor = null!;
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return false;
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}
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public bool IsComponentPack(uint weenieClassId)
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=> Components.ContainsKey(weenieClassId);
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public int GetSpellLevel(uint spellId)
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=> _spellLevels.TryGetValue(spellId, out int level) ? level : 0;
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public SpellComponentRequirementService CreateRequirementService(
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ClientObjectTable objects,
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Func<uint> playerGuid,
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Func<string> accountName)
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=> new(
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objects,
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playerGuid,
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accountName,
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_formulaDefinitions,
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_wcidByScid,
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_magicPackWcidBySchool);
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public static MagicCatalog Load(IDatReaderWriter dats)
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{
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ArgumentNullException.ThrowIfNull(dats);
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var components = new Dictionary<uint, SpellComponentDescriptor>();
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var wcidByScid = new Dictionary<uint, uint>();
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SpellComponentTable? componentTable = dats.Get<SpellComponentTable>(SpellComponentTableDid);
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DualEnumIDMap? componentIds = dats.Get<DualEnumIDMap>(ComponentIdMapDid);
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if (componentTable is not null && componentIds is not null)
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{
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foreach (var pair in componentTable.Components)
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{
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if (!componentIds.ClientEnumToID.TryGetValue(pair.Key, out uint wcid))
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continue;
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wcidByScid[pair.Key] = wcid;
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components[wcid] = new SpellComponentDescriptor(
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wcid,
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pair.Value.Name.Value,
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pair.Value.Category,
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pair.Value.Icon.DataId);
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}
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}
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var metadata = new List<SpellMetadata>();
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var formulaDefinitions = new Dictionary<uint, SpellFormulaDefinition>();
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var spellLevels = new Dictionary<uint, int>();
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DatReaderWriter.DBObjs.SpellTable spellTable =
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dats.Get<DatReaderWriter.DBObjs.SpellTable>(SpellTableDid)
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?? throw new InvalidOperationException(
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$"Required retail SpellTable 0x{SpellTableDid:X8} is missing from portal.dat.");
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foreach (var pair in spellTable.Spells)
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{
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SpellMetadata spell = RetailSpellMetadataProjector.Project(
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pair.Key, pair.Value, componentTable);
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metadata.Add(spell);
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uint[] formula = spell.FormulaComponents.ToArray();
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formulaDefinitions[pair.Key] = new SpellFormulaDefinition(
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spell.FormulaVersion,
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formula,
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(uint)spell.SchoolId);
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spellLevels[pair.Key] = spell.Generation;
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}
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var magicPackWcidBySchool = new Dictionary<uint, uint>();
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// Retail IsComponentPack resolves enum key 0x10000001 in category 0x28;
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// that key is not itself a portal.dat file id.
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uint magicPackMapDid = AcDream.App.UI.RetailDataIdResolver.Resolve(
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dats, 0x10000001u, 0x28u);
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if (magicPackMapDid != 0u
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&& dats.Portal.TryGet<EnumIDMap>(magicPackMapDid, out EnumIDMap? magicPackMap)
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&& magicPackMap is not null)
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{
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foreach (var pair in magicPackMap.ClientEnumToID)
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magicPackWcidBySchool[pair.Key] = pair.Value;
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}
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return new MagicCatalog(
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CoreSpellTable.Create(metadata),
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components,
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formulaDefinitions,
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wcidByScid,
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magicPackWcidBySchool,
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spellLevels);
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}
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}
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/// <summary>
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/// App content/policy projection for Runtime's live retail magic request
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/// owner. The server owns turning, motion, fizzle, mana/component consumption,
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@ -1,140 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using AcDream.Core.Spells;
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using DatReaderWriter.DBObjs;
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using DatReaderWriter.Enums;
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using DatReaderWriter.Types;
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using CoreMagicSchool = AcDream.Core.Spells.MagicSchool;
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namespace AcDream.App.Spells;
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/// <summary>
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/// Projects portal.dat's complete retail <see cref="SpellBase"/> record into
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/// the backend-neutral Core metadata consumed by spellbook and casting state.
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/// </summary>
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/// <remarks>
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/// Schema/order: <c>CSpellBase::UnPack @ 0x00597290</c>.
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/// School names: <c>CSpellBase::SchoolEnumToName @ 0x00597400</c>.
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/// Target type: <c>SpellFormula::GetTargetingType @ 0x005BC910</c>.
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/// </remarks>
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internal static class RetailSpellMetadataProjector
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{
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public static SpellMetadata Project(
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uint spellId,
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SpellBase spell,
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SpellComponentTable? componentTable)
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{
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ArgumentNullException.ThrowIfNull(spell);
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uint[] formula = spell.Components.Take(8).ToArray();
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uint flags = (uint)spell.Bitfield;
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uint formulaTargetType = RetailSpellFormula.GetTargetingType(formula);
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uint targetMask = formulaTargetType;
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int level = RetailSpellFormula.InqSpellLevelByRoughHeuristic(formula);
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bool selfTargeted = (flags & (uint)SpellFlags.SelfTargeted) != 0u;
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bool beneficial = (flags & (uint)SpellFlags.Beneficial) != 0u;
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return new SpellMetadata(
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spellId,
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spell.Name.Value,
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SchoolName(spell.School),
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(uint)spell.Category,
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spell.Icon,
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BuildSpellWords(formula, componentTable),
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checked((float)spell.Duration),
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checked((int)spell.BaseMana),
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(flags & (uint)SpellFlags.Reversed) != 0u,
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(flags & (uint)SpellFlags.FellowshipSpell) != 0u,
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spell.Description.Value,
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unchecked((int)spell.DisplayOrder),
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checked((int)spell.Power),
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flags,
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level,
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(flags & (uint)SpellFlags.FastCast) != 0u,
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!beneficial && !selfTargeted,
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formulaTargetType == 0u,
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Speed: 0f,
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(uint)spell.CasterEffect,
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(uint)spell.TargetEffect,
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targetMask,
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checked((int)spell.MetaSpellType))
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{
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SchoolId = ToCoreSchool(spell.School),
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FormulaComponents = formula,
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FormulaVersion = spell.FormulaVersion,
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ComponentLoss = spell.ComponentLoss,
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BaseRangeConstant = spell.BaseRangeConstant,
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BaseRangeModifier = spell.BaseRangeMod,
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SpellEconomyModifier = spell.SpellEconomyMod,
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FizzleEffect = (uint)spell.FizzleEffect,
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RecoveryInterval = spell.RecoveryInterval,
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RecoveryAmount = spell.RecoveryAmount,
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NonComponentTargetType = (uint)spell.NonComponentTargetType,
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FormulaTargetType = formulaTargetType,
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ManaModifier = spell.ManaMod,
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DegradeModifier = spell.DegradeModifier,
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DegradeLimit = spell.DegradeLimit,
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PortalLifetime = spell.PortalLifetime,
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};
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}
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private static string SchoolName(DatReaderWriter.Enums.MagicSchool school) => school switch
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{
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DatReaderWriter.Enums.MagicSchool.WarMagic => "War Magic",
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DatReaderWriter.Enums.MagicSchool.LifeMagic => "Life Magic",
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DatReaderWriter.Enums.MagicSchool.ItemEnchantment => "Item Enchantment",
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DatReaderWriter.Enums.MagicSchool.CreatureEnchantment => "Creature Enchantment",
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DatReaderWriter.Enums.MagicSchool.VoidMagic => "Void Magic",
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_ => "None",
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};
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private static CoreMagicSchool ToCoreSchool(DatReaderWriter.Enums.MagicSchool school) => school switch
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{
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DatReaderWriter.Enums.MagicSchool.WarMagic => CoreMagicSchool.WarMagic,
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DatReaderWriter.Enums.MagicSchool.LifeMagic => CoreMagicSchool.LifeMagic,
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DatReaderWriter.Enums.MagicSchool.ItemEnchantment => CoreMagicSchool.ItemEnchantment,
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DatReaderWriter.Enums.MagicSchool.CreatureEnchantment => CoreMagicSchool.CreatureEnchantment,
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DatReaderWriter.Enums.MagicSchool.VoidMagic => CoreMagicSchool.VoidMagic,
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_ => CoreMagicSchool.None,
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};
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/// <summary>
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/// ACE's independently ported <c>SpellComponentsTable.GetSpellWords</c>:
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/// Herb supplies word one; Powder + lower-cased Potion form word two.
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/// </summary>
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private static string BuildSpellWords(
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IReadOnlyList<uint> formula,
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SpellComponentTable? componentTable)
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{
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if (componentTable is null) return string.Empty;
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string first = string.Empty;
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string second = string.Empty;
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string third = string.Empty;
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foreach (uint componentId in formula)
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{
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if (!componentTable.Components.TryGetValue(componentId, out SpellComponentBase? component))
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continue;
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switch (component.Type)
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{
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case ComponentType.Herb:
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first = component.Text.Value;
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break;
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case ComponentType.Powder:
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second = component.Text.Value;
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break;
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case ComponentType.Potion:
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third = component.Text.Value;
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break;
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}
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}
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string tail = second + third.ToLower(CultureInfo.InvariantCulture);
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if (tail.Length != 0)
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tail = char.ToUpperInvariant(tail[0]) + tail[1..];
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return $"{first} {tail}".Trim();
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}
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}
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@ -1,151 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using AcDream.Core.Items;
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using AcDream.Core.Spells;
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namespace AcDream.App.Spells;
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public sealed record SpellFormulaDefinition(
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uint FormulaVersion,
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IReadOnlyList<uint> ComponentIds,
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uint School = 0u);
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/// <summary>
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/// Client-side retail component preflight for ClientMagicSystem::CastSpell
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/// (0x00568040). Spell formula entries are SCIDs; carried inventory objects and
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/// SetDesiredComponent use WCIDs, so all comparisons cross the DAT enum map.
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/// </summary>
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public sealed class SpellComponentRequirementService
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{
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public const uint SpellComponentsRequiredProperty = 68u;
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private readonly ClientObjectTable _objects;
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private readonly Func<uint> _playerGuid;
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private readonly Func<string> _accountName;
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private readonly IReadOnlyDictionary<uint, SpellFormulaDefinition> _formulas;
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private readonly IReadOnlyDictionary<uint, uint> _wcidByScid;
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private readonly IReadOnlyDictionary<uint, uint> _magicPackWcidBySchool;
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public SpellComponentRequirementService(
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ClientObjectTable objects,
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Func<uint> playerGuid,
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Func<string> accountName,
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IReadOnlyDictionary<uint, SpellFormulaDefinition> formulas,
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IReadOnlyDictionary<uint, uint> wcidByScid,
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IReadOnlyDictionary<uint, uint>? magicPackWcidBySchool = null)
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{
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_objects = objects ?? throw new ArgumentNullException(nameof(objects));
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_playerGuid = playerGuid ?? throw new ArgumentNullException(nameof(playerGuid));
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_accountName = accountName ?? throw new ArgumentNullException(nameof(accountName));
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_formulas = formulas ?? throw new ArgumentNullException(nameof(formulas));
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_wcidByScid = wcidByScid ?? throw new ArgumentNullException(nameof(wcidByScid));
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_magicPackWcidBySchool = magicPackWcidBySchool
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?? new Dictionary<uint, uint>();
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}
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public bool HasRequiredComponents(uint spellId)
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{
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uint playerGuid = _playerGuid();
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ClientObject? player = _objects.Get(playerGuid);
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if (player is not null
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&& !player.Properties.GetBool(SpellComponentsRequiredProperty, true))
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return true;
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if (!_formulas.TryGetValue(spellId, out SpellFormulaDefinition? formula))
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return false;
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HashSet<uint> ownedWcids = _objects.Objects
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.Where(item => IsOwnedByPlayer(item, playerGuid))
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.Select(item => item.WeenieClassId)
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.ToHashSet();
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IReadOnlyList<uint> components = GetAppropriateFormula(
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formula, player, playerGuid);
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foreach (uint scid in components)
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{
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if (scid == 0u) continue;
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if (!_wcidByScid.TryGetValue(scid, out uint wcid)
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|| !ownedWcids.Contains(wcid))
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return false;
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}
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return true;
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}
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/// <summary>
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/// Retail <c>ClientMagicSystem::GetAppropriateSpellFormula</c>
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/// (0x00567D50): an infused school or a directly carried school focus uses
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/// the scarab-only formula; otherwise the account-customized formula wins.
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/// ACE characters with component enforcement disabled use the same modern
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/// scarab/taper presentation instead of exposing an unusable legacy recipe.
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/// </summary>
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public IReadOnlyList<uint> GetAppropriateFormula(uint spellId)
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{
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if (!_formulas.TryGetValue(spellId, out SpellFormulaDefinition? formula))
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return [];
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uint playerGuid = _playerGuid();
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return GetAppropriateFormula(
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formula,
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_objects.Get(playerGuid),
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playerGuid);
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}
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/// <summary>
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/// Whether the component tracker would leave a formula icon unghosted.
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/// The input is a retail spell-component id (SCID), not a weenie class id.
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/// </summary>
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public bool IsComponentOwned(uint spellComponentId)
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{
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if (!_wcidByScid.TryGetValue(spellComponentId, out uint weenieClassId))
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return false;
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uint playerGuid = _playerGuid();
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return _objects.Objects.Any(item =>
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item.WeenieClassId == weenieClassId
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&& IsOwnedByPlayer(item, playerGuid));
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}
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private IReadOnlyList<uint> GetAppropriateFormula(
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SpellFormulaDefinition formula,
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ClientObject? player,
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uint playerGuid)
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{
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bool componentsRequired =
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player?.Properties.GetBool(SpellComponentsRequiredProperty, true)
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?? true;
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bool infused = SchoolInfusionProperty(formula.School) is uint propertyId
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&& player?.Properties.GetInt(propertyId) > 0;
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bool carriesMagicPack = _magicPackWcidBySchool.TryGetValue(
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formula.School, out uint packWcid)
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&& _objects.Objects.Any(item =>
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item.ContainerId == playerGuid
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&& item.WeenieClassId == packWcid);
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return !componentsRequired || infused || carriesMagicPack
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? RetailSpellFormula.InqScarabOnlyFormula(formula.ComponentIds)
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: RetailSpellFormula.CustomizeForAccount(
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formula.ComponentIds, formula.FormulaVersion, _accountName());
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}
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private static uint? SchoolInfusionProperty(uint school) => school switch
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{
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1u => 0x129u, // AugmentationInfusedWarMagic
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2u => 0x128u, // AugmentationInfusedLifeMagic
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3u => 0x127u, // AugmentationInfusedItemMagic
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4u => 0x126u, // AugmentationInfusedCreatureMagic
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5u => 0x148u, // AugmentationInfusedVoidMagic
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_ => null,
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};
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private bool IsOwnedByPlayer(ClientObject item, uint playerGuid)
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{
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if (playerGuid == 0u) return false;
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ClientObject current = item;
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for (int depth = 0; depth < 16; depth++)
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{
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if (current.WielderId == playerGuid || current.ContainerId == playerGuid)
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return true;
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if (current.ContainerId == 0u
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|| _objects.Get(current.ContainerId) is not { } parent)
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return false;
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current = parent;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue