docs(runtime): close Slice J and activate Slice K
Record the shared graphical/no-window reset architecture, deterministic lifecycle evidence, exact rollback point, and synchronized project guidance before beginning the Linux headless host. Co-authored-by: Codex <noreply@openai.com>
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@ -273,8 +273,13 @@ residency is `0/0/0` at every stable checkpoint and teardown converges. Slice I
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/ 5 skips, and exact-binary lifecycle/reconnect route pass with every
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environment/transit/host ledger at zero. J7 composition-root convergence
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completed at `ce41efb9`; the user accepted its exact post-cutover visual
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matrix on 2026-07-27. J8 is active under
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[`2026-07-25-modern-runtime-slice-j.md`](2026-07-25-modern-runtime-slice-j.md).
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matrix on 2026-07-27. J8 closed Slice J at `a9a822f2`: graphical and
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no-window hosts share one `GameRuntime`, one canonical generation-reset
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transaction, and one gameplay-owner graph. Its 395 Runtime tests, 3,731 App
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tests / 3 skips, 8,696 complete-solution tests / 5 skips, exact-binary
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lifecycle/reconnect route, and canonical nine-stop route pass. Slice K is
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active under
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[`2026-07-26-modern-runtime-slice-k.md`](2026-07-26-modern-runtime-slice-k.md).
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Slice-I closeout evidence is
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[`../research/2026-07-25-slice-i7-closeout.md`](../research/2026-07-25-slice-i7-closeout.md).
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Slice-J2 closeout evidence is
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