docs(runtime): close Slice J and activate Slice K

Record the shared graphical/no-window reset architecture, deterministic lifecycle evidence, exact rollback point, and synchronized project guidance before beginning the Linux headless host.

Co-authored-by: Codex <noreply@openai.com>
This commit is contained in:
Erik 2026-07-27 01:01:41 +02:00
parent a9a822f206
commit 953c469cac
12 changed files with 210 additions and 35 deletions

View file

@ -241,7 +241,8 @@ src/
World/
RuntimeWorldEnvironmentState.cs -> canonical calendar/time/weather owner
RuntimeWorldTransitState.cs -> canonical reveal generation/readiness owner
-> J3J6 complete; J7 composition-root convergence active
RuntimeGenerationReset.cs -> one retryable canonical-generation reset
-> Slice J complete; graphical and no-window hosts share one GameRuntime
-> may reference Core, Core.Net, Content, and Plugin.Abstractions only
-> must never reference App, UI, Silk.NET, OpenAL, Arch, or ImGui