docs(architecture): close GameWindow slice 6
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9 changed files with 182 additions and 46 deletions
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@ -23,16 +23,20 @@ complete. Slice 5 landblock presentation is also complete:
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the worker DAT transaction, render/physics/static publishers, and retryable
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Near/full retirement now have focused owners. The direct production cutover
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also serializes complete old-window retirement with teleport and session
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origin lifetimes. `GameWindow` is 8,811 raw lines / 247 fields / 153 methods,
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down 1,490 lines from the Slice-5 baseline and 6,912 (44%) from the campaign
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baseline. The full Release suite passes 7,054 tests / 5 skips; the 311-second
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capped/reconnect lifecycle gate and synchronized 394-second nine-destination
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resource soak both pass. Slice 6 update-frame orchestration is active under
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origin lifetimes. Slice 6 update-frame orchestration is complete: streaming,
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input, the object/network barrier, liveness, teleport, player mode, and camera
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presentation have typed phase owners, and `GameWindow.OnUpdate` is one
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orchestrator handoff. `GameWindow` is 7,026 raw lines / 241 fields / 108
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methods, down 8,697 lines (55.3%) from the campaign baseline. The full Release
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suite passes 7,182 tests / 5 skips; the 314-second capped/reconnect lifecycle
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gate and synchronized 394-second nine-destination resource soak both pass with
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graceful exits and stable owner counts. The completed Slice 6 ledger is
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[`2026-07-21-gamewindow-slice-6-update-frame-orchestration.md`](2026-07-21-gamewindow-slice-6-update-frame-orchestration.md).
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Slice 7 draw-frame orchestration is active.
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Carried:
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#153 far-teleport residual, #116 slide-response, the remaining R6 ownership cleanup plus
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registered TS-50/TS-51 timing residuals (the complete-root-Frame/object-workset
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registered TS-50/TS-51/TS-53 timing residuals (the complete-root-Frame/object-workset
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cutover is automated- and visual-gate complete; Release builds with 17 known
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test-project warnings tracked by #228, and 6,575 tests pass / 5 skip), and
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the deferred Modern Pipeline track (MP1b+). The separate #225 shared-alpha
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