docs(runtime): close J2 session lifetime gate
Record the canonical Runtime session/transport cutover, exact rollback, full Release evidence, and exact-binary lifecycle acceptance. Advance the active execution pointer and durable memory to J3 identity and object ownership. Validated by the existing 79 Runtime tests, 3,776 App tests with three skips, 8,428 complete Release tests with five skips, and logs/connected-world-gate-20260725-193936/report.json. Co-authored-by: Codex <codex@openai.com>
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CLAUDE.md
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CLAUDE.md
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@ -196,11 +196,20 @@ generation/lifecycle contracts, and teardown acknowledgements project the same
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canonical App owners without a mirror or extra frame. Runtime tests pass 13/13,
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App tests pass 3,838/3 skips, the complete Release suite passes 8,424/5 skips,
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and the exact-binary seven-checkpoint connected lifecycle/reconnect gate passes
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with graceful exits. J2 session lifetime and ordered transport extraction is
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active. J0's rollback is
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with graceful exits. J2 is complete at `75930787`: the canonical
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`WorldSession` generation, connect/enter/tick/replace transaction, ordered
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inbound route, and retryable teardown acknowledgement now live in Runtime.
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App retains only option conversion, graphical callbacks, and one borrowed
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inertable UI command projection. Runtime tests pass 79/79, App tests pass
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3,776/3 skips, the complete Release suite passes 8,428/5 skips, and the exact-
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binary seven-checkpoint gate passes with graceful exits and zero render-shadow
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mismatches or pending deltas. J3 canonical identity, properties, and
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object-table extraction is active. J0's rollback is
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`git revert b632672e5ccabfb44c551e08f1c411ab2669c44a`.
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J1's rollback is
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`git revert 854d9e9cd13092bd5aaa3cf025d73eeb4600e9f8`.
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J2's rollback is
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`git revert 75930787741db40a83eab8663e4464dce8d687ba`.
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Slice H's retained UI/frame, bounded-light, and pooled/borrowed/direct network
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work is complete; the exact seven-checkpoint connected lifecycle/reconnect gate
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passes. Slice I is closed in
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@ -217,7 +226,8 @@ the portal-warmup corrections. Evidence:
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`docs/research/2026-07-25-slice-i5-dual-collision-shadow.md` and
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`docs/research/2026-07-25-slice-i6-flat-production-cutover.md` and
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`docs/research/2026-07-25-slice-i7-closeout.md` and
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`docs/research/2026-07-25-slice-j1-runtime-contract-closeout.md`.
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`docs/research/2026-07-25-slice-j1-runtime-contract-closeout.md` and
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`docs/research/2026-07-25-slice-j2-session-lifetime-closeout.md`.
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**Structural prerequisite before new M4 subsystem work:** all eight
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behavior-preserving `GameWindow` decomposition slices and the automated
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