refactor(camera): extract the update frame

Move fly/chase publication, combat target tracking, and local player projection behind typed runtime owners. Preserve the inbound-created projection/reconcile barrier while removing GameWindow callbacks and duplicate shadow helpers.
This commit is contained in:
Erik 2026-07-22 03:08:58 +02:00
parent eeb0f6b45c
commit 947c61d2d7
19 changed files with 988 additions and 356 deletions

View file

@ -120,6 +120,7 @@ public sealed class LiveCombatAttackOperationsTests
{
public bool AutoTarget { get; set; }
public bool AutoRepeatAttack { get; set; }
public bool ViewCombatTarget { get; set; }
}
private sealed class FakeLiveSource : ILiveInWorldSource, ILiveWorldSessionSource