refactor(camera): extract the update frame
Move fly/chase publication, combat target tracking, and local player projection behind typed runtime owners. Preserve the inbound-created projection/reconcile barrier while removing GameWindow callbacks and duplicate shadow helpers.
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19 changed files with 988 additions and 356 deletions
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@ -120,6 +120,7 @@ public sealed class LiveCombatAttackOperationsTests
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{
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public bool AutoTarget { get; set; }
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public bool AutoRepeatAttack { get; set; }
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public bool ViewCombatTarget { get; set; }
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}
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private sealed class FakeLiveSource : ILiveInWorldSource, ILiveWorldSessionSource
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