feat(camera): InputAction + DebugVM surface for retail chase camera
Four new InputAction entries for held-key offset integration (CameraZoomIn/Out, CameraRaise/Lower; default unbound). Six new DebugVM mirror properties forwarding to CameraDiagnostics so the upcoming "Chase camera" DebugPanel section can drive them live. Also folds in four small cleanups from the Task 4 code review: - Both CameraDiagnostics-mutating tests in CameraControllerTests now use try/finally save/restore (consistency with Task-3 follow-up B) - Drop unused `using System.Numerics` from CameraControllerTests - Reword the XML doc on CameraController.Active to explain WHY both cameras are held simultaneously (flag flip takes effect on the next Active access without re-entry) rather than restating the getter logic Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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4 changed files with 115 additions and 33 deletions
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@ -1,6 +1,7 @@
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using System.Numerics;
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using AcDream.Core.Combat;
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using AcDream.Core.Physics;
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using AcDream.Core.Rendering;
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namespace AcDream.UI.Abstractions.Panels.Debug;
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@ -290,6 +291,50 @@ public sealed class DebugVM
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set => PhysicsDiagnostics.ProbeAutoWalkEnabled = value;
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}
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// ── Chase camera tunables (forward to CameraDiagnostics) ──────────
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/// <summary>Runtime mirror of <see cref="CameraDiagnostics.UseRetailChaseCamera"/>.</summary>
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public bool UseRetailChaseCamera
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{
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get => CameraDiagnostics.UseRetailChaseCamera;
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set => CameraDiagnostics.UseRetailChaseCamera = value;
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}
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/// <summary>Runtime mirror of <see cref="CameraDiagnostics.AlignToSlope"/>.</summary>
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public bool CameraAlignToSlope
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{
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get => CameraDiagnostics.AlignToSlope;
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set => CameraDiagnostics.AlignToSlope = value;
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}
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/// <summary>Runtime mirror of <see cref="CameraDiagnostics.TranslationStiffness"/>.</summary>
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public float CameraTranslationStiffness
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{
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get => CameraDiagnostics.TranslationStiffness;
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set => CameraDiagnostics.TranslationStiffness = value;
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}
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/// <summary>Runtime mirror of <see cref="CameraDiagnostics.RotationStiffness"/>.</summary>
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public float CameraRotationStiffness
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{
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get => CameraDiagnostics.RotationStiffness;
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set => CameraDiagnostics.RotationStiffness = value;
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}
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/// <summary>Runtime mirror of <see cref="CameraDiagnostics.MouseLowPassWindowSec"/>.</summary>
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public float CameraMouseLowPassWindowSec
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{
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get => CameraDiagnostics.MouseLowPassWindowSec;
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set => CameraDiagnostics.MouseLowPassWindowSec = value;
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}
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/// <summary>Runtime mirror of <see cref="CameraDiagnostics.CameraAdjustmentSpeed"/>.</summary>
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public float CameraAdjustmentSpeed
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{
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get => CameraDiagnostics.CameraAdjustmentSpeed;
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set => CameraDiagnostics.CameraAdjustmentSpeed = value;
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}
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// ── Action hooks invoked by panel buttons ──────────────────────────
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/// <summary>
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