diff --git a/src/AcDream.App/Rendering/GameWindow.cs b/src/AcDream.App/Rendering/GameWindow.cs index 7017a65..6df4d44 100644 --- a/src/AcDream.App/Rendering/GameWindow.cs +++ b/src/AcDream.App/Rendering/GameWindow.cs @@ -7942,6 +7942,11 @@ public sealed class GameWindow : IDisposable if (ImGuiNET.ImGui.MenuItem(flyLabel, "Ctrl+Shift+F")) ToggleFlyOrChase(); } + // A8.F: spring-arm camera collision (live A/B toggle). + if (ImGuiNET.ImGui.MenuItem("Collide Camera (spring arm)", "", + AcDream.Core.Rendering.CameraDiagnostics.CollideCamera)) + AcDream.Core.Rendering.CameraDiagnostics.CollideCamera = + !AcDream.Core.Rendering.CameraDiagnostics.CollideCamera; ImGuiNET.ImGui.EndMenu(); } ImGuiNET.ImGui.EndMainMenuBar();