docs(combat): record held weapon live gate
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2 changed files with 2 additions and 2 deletions
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@ -451,7 +451,7 @@ include dungeons.
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Inventory list) — minimal ImGui surfaces, retail-skin deferred to M5.
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- **L.1c** — Combat animation wiring (draw/sheath, attack swings by
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stance/power/height, hit reactions, evades).
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- **L.1c held-object foundation (implemented 2026-07-11; live gate pending)** — exact
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- **L.1c held-object foundation (implemented and live-gated 2026-07-11)** — exact
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equipment-aware default combat mode (bow→Missile, caster→Magic) plus retail
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CreateObject/ParentEvent child attachment and per-frame hand-follow rendering.
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- **L.1b** — Command router + motion-state cleanup (prereq for L.1c).
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