docs(combat): record held weapon live gate

This commit is contained in:
Erik 2026-07-11 13:23:57 +02:00
parent ab6d96d113
commit 8ec0944a1c
2 changed files with 2 additions and 2 deletions

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@ -451,7 +451,7 @@ include dungeons.
Inventory list) — minimal ImGui surfaces, retail-skin deferred to M5.
- **L.1c** — Combat animation wiring (draw/sheath, attack swings by
stance/power/height, hit reactions, evades).
- **L.1c held-object foundation (implemented 2026-07-11; live gate pending)** — exact
- **L.1c held-object foundation (implemented and live-gated 2026-07-11)** — exact
equipment-aware default combat mode (bow→Missile, caster→Magic) plus retail
CreateObject/ParentEvent child attachment and per-frame hand-follow rendering.
- **L.1b** — Command router + motion-state cleanup (prereq for L.1c).