feat(ui+net): #16 LiveCommandBus + WorldSession.Send{Talk,Tell,Channel} + SendChatCmd wiring

Replaces NullCommandBus.Instance in PanelContext with a real
LiveCommandBus when a live session is active. Panels publish
SendChatCmd; the host routes it to the right wire opcode + emits
a ChatLog.OnSelfSent local echo (optimistic; retail-equivalent
for Talk).

Pieces:
- ChatChannelKind enum (UI.Abstractions) - mirrors holtburger's
  ChatChannelKind (references/holtburger/.../client/types.rs:35-49).
- SendChatCmd record (UI.Abstractions) - (Channel, TargetName?, Text).
- LiveCommandBus (UI.Abstractions) - single-handler-per-type;
  Register<T> throws on double-register; Publish<T> logs missing
  handler but does not throw.
- ChannelResolver (UI.Abstractions) - port of holtburger's
  resolve_legacy_channel (client/commands.rs:50-62) mapping
  ChatChannelKind to legacy ChatChannel ids verbatim from
  holtburger-protocol/.../chat/types.rs:8-24 (Fellow=0x0800,
  AllegianceBroadcast=0x02000000, Vassals=0x1000, Patron=0x2000,
  Monarch=0x4000, CoVassals=0x01000000).
- WorldSession.SendTalk / SendTell / SendChannel - 3-line wrappers
  around existing ChatRequests.Build* + SendGameAction. Internal
  GameActionCapture seam + InternalsVisibleTo for tests.
- GameWindow registers SendChatCmd handler: Say -> SendTalk +
  ChatLog echo, Tell -> SendTell + echo, channel kinds ->
  ChannelResolver.Resolve -> SendChannel + echo.

12 new tests across SendChatCmd + LiveCommandBus + ChannelResolver
+ WorldSessionChat. NullCommandBus.Instance retained for back-compat
when no live session.

Solution total: 893 green (51 + 229 + 613).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-04-25 19:27:22 +02:00
parent ff5ed9ec0b
commit 8e6e5a0b61
10 changed files with 457 additions and 1 deletions

View file

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using System.Net;
using AcDream.Core.Net;
using AcDream.Core.Net.Messages;
namespace AcDream.Core.Net.Tests;
/// <summary>
/// Phase I.3 — verifies that <see cref="WorldSession.SendTalk"/>,
/// <see cref="WorldSession.SendTell"/>, and <see cref="WorldSession.SendChannel"/>
/// produce the same wire bytes that <see cref="ChatRequests"/> builders do,
/// using a sequence number drawn from <see cref="WorldSession.NextGameActionSequence"/>.
///
/// <para>
/// Uses the internal <c>GameActionCapture</c> test seam to intercept the
/// game-action body before it hits the (unseeded) ISAAC-encrypted wire path.
/// </para>
/// </summary>
public sealed class WorldSessionChatTests
{
private static WorldSession NewSession()
{
// Bind to a throwaway loopback endpoint; we never actually
// exchange packets — the capture hook intercepts the body.
var ep = new IPEndPoint(IPAddress.Loopback, 65000);
return new WorldSession(ep);
}
[Fact]
public void SendTalk_EmitsBytesIdenticalToChatRequestsBuildTalk()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendTalk("hello");
// After SendTalk, the sequence counter has been incremented to 1.
// ChatRequests.BuildTalk(seq=1, "hello") should match exactly.
byte[] expected = ChatRequests.BuildTalk(1, "hello");
Assert.NotNull(captured);
Assert.Equal(expected, captured);
}
[Fact]
public void SendTell_EmitsBytesIdenticalToChatRequestsBuildTell()
{
using var session = NewSession();
byte[]? captured = null;
session.GameActionCapture = body => captured = body;
session.SendTell("Alice", "hey");
byte[] expected = ChatRequests.BuildTell(1, "Alice", "hey");
Assert.NotNull(captured);
Assert.Equal(expected, captured);
}
[Fact]
public void SendChannel_IncrementsSequence_AndMatchesBuildChatChannel()
{
using var session = NewSession();
var captured = new System.Collections.Generic.List<byte[]>();
session.GameActionCapture = body => captured.Add(body);
session.SendChannel(channelId: 0x00000800u, "raid plan");
session.SendChannel(channelId: 0x02000000u, "allegiance ping");
Assert.Equal(2, captured.Count);
Assert.Equal(ChatRequests.BuildChatChannel(1, 0x00000800u, "raid plan"), captured[0]);
Assert.Equal(ChatRequests.BuildChatChannel(2, 0x02000000u, "allegiance ping"), captured[1]);
}
[Fact]
public void SendTalk_NullText_Throws()
{
using var session = NewSession();
Assert.Throws<ArgumentNullException>(() => session.SendTalk(null!));
}
}