ci: make GitHub workflows manual only

This commit is contained in:
Erik 2026-08-18 17:50:50 +02:00
parent 328b7b456b
commit 8be14d3992
4 changed files with 0 additions and 70 deletions

View file

@ -1,66 +1,6 @@
name: Headless portability
on:
pull_request:
paths:
- ".github/workflows/headless-portability.yml"
- "AcDream.slnx"
- "src/AcDream.Platform/**"
- "src/AcDream.Launcher.Core/**"
- "src/AcDream.Launcher/**"
- "src/AcDream.Bake/**"
- "src/AcDream.Core/**"
- "src/AcDream.Core.Net/**"
- "src/AcDream.Content/**"
- "src/AcDream.Plugin.Abstractions/**"
- "src/AcDream.Runtime/**"
- "src/AcDream.Headless/**"
- "src/AcDream.App/**"
- "src/AcDream.UI.Abstractions/**"
- "tests/AcDream.Platform.Tests/**"
- "tests/AcDream.Launcher.Core.Tests/**"
- "tests/AcDream.Launcher.Tests/**"
- "tests/AcDream.Bake.Tests/**"
- "tests/AcDream.Core.Tests/**"
- "tests/AcDream.Core.Net.Tests/**"
- "tests/AcDream.Content.Tests/**"
- "tests/AcDream.Runtime.Tests/**"
- "tests/AcDream.Headless.Tests/**"
- "tests/AcDream.App.Tests/**"
- "tests/AcDream.UI.Abstractions.Tests/**"
- "tests/Fixtures/campaign-la/**"
- "tools/ShaderCompiler/**"
- "tools/compile-shaders.ps1"
push:
paths:
- ".github/workflows/headless-portability.yml"
- "AcDream.slnx"
- "src/AcDream.Platform/**"
- "src/AcDream.Launcher.Core/**"
- "src/AcDream.Launcher/**"
- "src/AcDream.Bake/**"
- "src/AcDream.Core/**"
- "src/AcDream.Core.Net/**"
- "src/AcDream.Content/**"
- "src/AcDream.Plugin.Abstractions/**"
- "src/AcDream.Runtime/**"
- "src/AcDream.Headless/**"
- "src/AcDream.App/**"
- "src/AcDream.UI.Abstractions/**"
- "tests/AcDream.Platform.Tests/**"
- "tests/AcDream.Launcher.Core.Tests/**"
- "tests/AcDream.Launcher.Tests/**"
- "tests/AcDream.Bake.Tests/**"
- "tests/AcDream.Core.Tests/**"
- "tests/AcDream.Core.Net.Tests/**"
- "tests/AcDream.Content.Tests/**"
- "tests/AcDream.Runtime.Tests/**"
- "tests/AcDream.Headless.Tests/**"
- "tests/AcDream.App.Tests/**"
- "tests/AcDream.UI.Abstractions.Tests/**"
- "tests/Fixtures/campaign-la/**"
- "tools/ShaderCompiler/**"
- "tools/compile-shaders.ps1"
workflow_dispatch:
permissions: