refactor(input): own pointer and callback lifetime

Move camera pointer, framebuffer resize, and retained/devtools input edges behind focused reversible owners. Preserve input priority while making shutdown deactivate callbacks before live-session retirement and retry physical detach without stranding transport teardown.
This commit is contained in:
Erik 2026-07-22 11:59:33 +02:00
parent d09e246d3a
commit 8b8afeefa3
42 changed files with 4029 additions and 461 deletions

View file

@ -1,92 +1,295 @@
using System;
using System.Numerics;
using AcDream.App.Rendering;
using AcDream.UI.Abstractions.Input;
using Silk.NET.Input;
namespace AcDream.App.Input;
/// <summary>
/// Bridges a Silk.NET <see cref="IMouse"/> + the active ImGui IO
/// (for <see cref="WantCaptureMouse"/> / <see cref="WantCaptureKeyboard"/>)
/// to the test-fakeable <see cref="IMouseSource"/> used by
/// <see cref="InputDispatcher"/>.
///
/// <para>
/// Production receives a typed capture source, keeping retained-UI and
/// developer-UI ownership outside the Silk adapter. The public delegate
/// overload remains as a compatibility seam for standalone consumers.
/// </para>
/// </summary>
public sealed class SilkMouseSource : IMouseSource
internal interface IMouseEventSurface
{
void AddMouseDown(Action<MouseButton> callback);
void RemoveMouseDown(Action<MouseButton> callback);
void AddMouseUp(Action<MouseButton> callback);
void RemoveMouseUp(Action<MouseButton> callback);
void AddMouseMove(Action<Vector2> callback);
void RemoveMouseMove(Action<Vector2> callback);
void AddScroll(Action<float> callback);
void RemoveScroll(Action<float> callback);
bool IsButtonPressed(MouseButton button);
}
internal sealed class SilkMouseEventSurface : IMouseEventSurface
{
private readonly IMouse _mouse;
private Action<MouseButton>? _downCallback;
private Action<MouseButton>? _upCallback;
private Action<Vector2>? _moveCallback;
private Action<float>? _scrollCallback;
private readonly Action<IMouse, MouseButton> _down;
private readonly Action<IMouse, MouseButton> _up;
private readonly Action<IMouse, Vector2> _move;
private readonly Action<IMouse, ScrollWheel> _scroll;
public SilkMouseEventSurface(IMouse mouse)
{
_mouse = mouse ?? throw new ArgumentNullException(nameof(mouse));
_down = OnDown;
_up = OnUp;
_move = OnMove;
_scroll = OnScroll;
}
public void AddMouseDown(Action<MouseButton> callback)
{
_downCallback = callback ?? throw new ArgumentNullException(nameof(callback));
_mouse.MouseDown += _down;
}
public void RemoveMouseDown(Action<MouseButton> callback)
{
if (!ReferenceEquals(_downCallback, callback)) return;
_mouse.MouseDown -= _down;
_downCallback = null;
}
public void AddMouseUp(Action<MouseButton> callback)
{
_upCallback = callback ?? throw new ArgumentNullException(nameof(callback));
_mouse.MouseUp += _up;
}
public void RemoveMouseUp(Action<MouseButton> callback)
{
if (!ReferenceEquals(_upCallback, callback)) return;
_mouse.MouseUp -= _up;
_upCallback = null;
}
public void AddMouseMove(Action<Vector2> callback)
{
_moveCallback = callback ?? throw new ArgumentNullException(nameof(callback));
_mouse.MouseMove += _move;
}
public void RemoveMouseMove(Action<Vector2> callback)
{
if (!ReferenceEquals(_moveCallback, callback)) return;
_mouse.MouseMove -= _move;
_moveCallback = null;
}
public void AddScroll(Action<float> callback)
{
_scrollCallback = callback ?? throw new ArgumentNullException(nameof(callback));
_mouse.Scroll += _scroll;
}
public void RemoveScroll(Action<float> callback)
{
if (!ReferenceEquals(_scrollCallback, callback)) return;
_mouse.Scroll -= _scroll;
_scrollCallback = null;
}
public bool IsButtonPressed(MouseButton button) => _mouse.IsButtonPressed(button);
private void OnDown(IMouse _, MouseButton button) => _downCallback?.Invoke(button);
private void OnUp(IMouse _, MouseButton button) => _upCallback?.Invoke(button);
private void OnMove(IMouse _, Vector2 position) => _moveCallback?.Invoke(position);
private void OnScroll(IMouse _, ScrollWheel scroll) => _scrollCallback?.Invoke(scroll.Y);
}
/// <summary>Reversible Silk mouse bridge with immediate logical cutoff.</summary>
public sealed class SilkMouseSource : IMouseSource, IDisposable
{
private readonly IMouseEventSurface _surface;
private readonly IInputCaptureSource _capture;
private readonly HostQuiescenceGate _quiescence;
private readonly Action<MouseButton> _mouseDown;
private readonly Action<MouseButton> _mouseUp;
private readonly Action<Vector2> _mouseMove;
private readonly Action<float> _scroll;
private readonly bool[] _attached = new bool[4];
private ResourceShutdownTransaction? _detach;
private bool _attachStarted;
private int _disposeRequested;
private int _active;
private float _lastX;
private float _lastY;
private bool _haveLastPos;
private bool _haveLastPosition;
public event Action<MouseButton, ModifierMask>? MouseDown;
public event Action<MouseButton, ModifierMask>? MouseUp;
public event Action<float, float>? MouseMove;
public event Action<float>? Scroll;
/// <summary>The keyboard source that owns the current modifier mask, so
/// mouse events and keyboard events resolve identical chords.</summary>
public IKeyboardSource? ModifierSource { get; set; }
internal SilkMouseSource(
private SilkMouseSource(
IMouseEventSurface surface,
IInputCaptureSource capture,
IKeyboardSource? modifierSource,
HostQuiescenceGate quiescence)
{
_surface = surface ?? throw new ArgumentNullException(nameof(surface));
_capture = capture ?? throw new ArgumentNullException(nameof(capture));
ModifierSource = modifierSource;
_quiescence = quiescence ?? throw new ArgumentNullException(nameof(quiescence));
_mouseDown = OnMouseDown;
_mouseUp = OnMouseUp;
_mouseMove = OnMouseMove;
_scroll = OnScroll;
}
internal static SilkMouseSource CreateDetached(
IMouse mouse,
IInputCaptureSource capture,
IKeyboardSource modifierSource)
{
_mouse = mouse ?? throw new ArgumentNullException(nameof(mouse));
_capture = capture ?? throw new ArgumentNullException(nameof(capture));
ModifierSource = modifierSource
?? throw new ArgumentNullException(nameof(modifierSource));
Subscribe();
}
IKeyboardSource? modifierSource,
HostQuiescenceGate quiescence) =>
new(
new SilkMouseEventSurface(mouse),
capture,
modifierSource,
quiescence);
public SilkMouseSource(
IMouse mouse,
Func<bool> wantCaptureMouse,
Func<bool> wantCaptureKeyboard)
{
_mouse = mouse ?? throw new ArgumentNullException(nameof(mouse));
_capture = new DelegateInputCaptureSource(
wantCaptureMouse,
wantCaptureKeyboard);
Subscribe();
}
internal static SilkMouseSource CreateDetached(
IMouseEventSurface surface,
IInputCaptureSource capture,
IKeyboardSource? modifierSource,
HostQuiescenceGate quiescence) =>
new(surface, capture, modifierSource, quiescence);
private void Subscribe()
public bool IsDisposalComplete => _attached.All(static value => !value);
public void Attach()
{
_mouse.MouseDown += (_, btn) => MouseDown?.Invoke(btn, ReadModifiers());
_mouse.MouseUp += (_, btn) => MouseUp?.Invoke(btn, ReadModifiers());
_mouse.MouseMove += (_, pos) =>
ObjectDisposedException.ThrowIf(
Volatile.Read(ref _disposeRequested) != 0,
this);
if (_attachStarted)
throw new InvalidOperationException("Mouse source attachment has already started.");
_attachStarted = true;
try
{
float dx, dy;
if (_haveLastPos)
{
dx = pos.X - _lastX;
dy = pos.Y - _lastY;
}
else
{
dx = 0f;
dy = 0f;
_haveLastPos = true;
}
_lastX = pos.X;
_lastY = pos.Y;
MouseMove?.Invoke(dx, dy);
};
_mouse.Scroll += (_, scroll) => Scroll?.Invoke(scroll.Y);
_attached[0] = true;
_surface.AddMouseDown(_mouseDown);
_attached[1] = true;
_surface.AddMouseUp(_mouseUp);
_attached[2] = true;
_surface.AddMouseMove(_mouseMove);
_attached[3] = true;
_surface.AddScroll(_scroll);
Volatile.Write(ref _active, 1);
}
catch (Exception attachError)
{
Deactivate();
RollBackOrThrow(attachError);
}
}
public bool IsHeld(MouseButton button) => _surface.IsButtonPressed(button);
public bool WantCaptureMouse => _capture.WantCaptureMouse;
public bool WantCaptureKeyboard => _capture.WantCaptureKeyboard;
public void Deactivate() => Interlocked.Exchange(ref _active, 0);
public void Dispose()
{
Interlocked.Exchange(ref _disposeRequested, 1);
Deactivate();
EnsureDetachTransaction().CompleteOrThrow();
}
private ModifierMask ReadModifiers() =>
ModifierSource?.CurrentModifiers ?? ModifierMask.None;
public bool IsHeld(MouseButton button) => _mouse.IsButtonPressed(button);
private void OnMouseDown(MouseButton button) =>
_quiescence.Invoke(() =>
{
if (Volatile.Read(ref _active) != 0)
MouseDown?.Invoke(button, ReadModifiers());
});
public bool WantCaptureMouse => _capture.WantCaptureMouse;
public bool WantCaptureKeyboard => _capture.WantCaptureKeyboard;
private void OnMouseUp(MouseButton button) =>
_quiescence.Invoke(() =>
{
if (Volatile.Read(ref _active) != 0)
MouseUp?.Invoke(button, ReadModifiers());
});
private void OnMouseMove(Vector2 position) =>
_quiescence.Invoke(() =>
{
if (Volatile.Read(ref _active) == 0)
return;
float dx = 0f;
float dy = 0f;
if (_haveLastPosition)
{
dx = position.X - _lastX;
dy = position.Y - _lastY;
}
else
{
_haveLastPosition = true;
}
_lastX = position.X;
_lastY = position.Y;
MouseMove?.Invoke(dx, dy);
});
private void OnScroll(float delta) =>
_quiescence.Invoke(() =>
{
if (Volatile.Read(ref _active) != 0)
Scroll?.Invoke(delta);
});
private ResourceShutdownTransaction EnsureDetachTransaction() =>
_detach ??= new ResourceShutdownTransaction(
new ResourceShutdownStage("mouse source callbacks",
[
new("scroll", () => Remove(3)),
new("move", () => Remove(2)),
new("up", () => Remove(1)),
new("down", () => Remove(0)),
]));
private void Remove(int index)
{
if (!_attached[index])
return;
switch (index)
{
case 0: _surface.RemoveMouseDown(_mouseDown); break;
case 1: _surface.RemoveMouseUp(_mouseUp); break;
case 2: _surface.RemoveMouseMove(_mouseMove); break;
case 3: _surface.RemoveScroll(_scroll); break;
default: throw new ArgumentOutOfRangeException(nameof(index));
}
_attached[index] = false;
}
private void RollBackOrThrow(Exception attachError)
{
try
{
EnsureDetachTransaction().CompleteOrThrow();
}
catch (Exception rollbackError)
{
throw new AggregateException(
"Mouse source registration and rollback both failed.",
new InvalidOperationException(
"Mouse source registration failed.", attachError),
rollbackError);
}
throw new InvalidOperationException(
"Mouse source registration failed and was rolled back.",
attachError);
}
}