refactor(runtime): close canonical gameplay ownership
Unify the toolbar shortcut manager with Runtime inventory state, route retail-ordered shortcut and spellbook command effects through the canonical owners, and make retained controllers borrow those exact instances. Remove the item-interaction transaction fallback and add graphical/no-window parity plus failure-safe terminal ownership-ledger coverage. Co-authored-by: Codex <codex@openai.com>
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@ -42,6 +42,15 @@ public sealed class ChatCommandTargetState : IDisposable
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}
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}
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public bool IsDisposed
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{
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get
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{
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lock (_gate)
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return _disposed;
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}
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}
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/// <summary>
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/// Forget character-scoped command targets without clearing visible
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/// transcript history.
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