diff --git a/docs/plans/2026-06-11-building-render-port-plan.md b/docs/plans/2026-06-11-building-render-port-plan.md index cb249766..f7a80e7a 100644 --- a/docs/plans/2026-06-11-building-render-port-plan.md +++ b/docs/plans/2026-06-11-building-render-port-plan.md @@ -1,5 +1,15 @@ # The holistic building-render port plan (Phase B) — one drawing discipline +**EXECUTION STATUS (2026-06-11 end of day): BR-2…BR-6 are CODE-COMPLETE on +the branch (HEAD `4a307d3`), executed as the fused tasks T1–T4 — see the +render digest's ledger for the per-commit map (T1 `579c8b0` frame order; +T2 `cf8a2c3`/`529dfcf`/`88f3ce1` flood fidelity, two retail constants refuted +by the conformance gate and kept at documented tolerances; T3 `a6aec8c` +viewconeCheck; T4 `4a307d3` one-gate deletions). REMAINING: BR-7 (T6, +collision A6.P4) → then T5, the single comprehensive visual gate. The 4 +pre-existing #99-era Core test failures double as BR-7's built-in +acceptance signal (they should flip green as A6.P4 lands).** + **Status: APPROVED + AMENDED (2026-06-11). EXECUTION DIRECTIVE CHANGED BY THE USER: "I don't care if it is non-playable… I want everything ported, then we test."** The per-phase playability constraint and per-phase user visual gates