feat(D.2b): vital bars use retail dat sprites (back track + fill-cropped front)

UiMeter gains SpriteResolve/BackSpriteId/FrontSpriteId; when both are
set, OnDraw draws the empty-track sprite full-width then the colored-fill
sprite UV-cropped to the live fill fraction (left-to-right drain). Falls
back to solid rects when sprite ids are absent, keeping existing behavior
and tests intact.

MarkupDocument.Build() parses `back`/`front` hex attrs on <meter> and
passes `resolve` into every UiMeter.  vitals.xml wires the authoritative
LayoutDesc 0x21000014 sprites (Health 0x06005F3C/3D, Stamina 3E/3F,
Mana 40/41).  The bar prove-out block in GameWindow.cs was already gone.

If the sprites decode as 1x1 magenta at runtime they are paletted
(INDEX16/P8) — the solid-color fallback will display instead and can be
investigated separately.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-06-14 19:45:54 +02:00
parent 56ee5eff60
commit 84630517e3
4 changed files with 68 additions and 16 deletions

View file

@ -58,14 +58,17 @@ public static class MarkupDocument
var max = BindUint((string?)el.Attribute("max"), binding);
panel.AddChild(new UiMeter
{
Left = F(el, "x"),
Top = F(el, "y"),
Width = F(el, "w"),
Height = F(el, "h"),
BarColor = Color((string?)el.Attribute("color")),
Fill = BindFloat((string?)el.Attribute("fill"), binding),
Label = () => (cur(), max()) is (uint c, uint m) ? $"{c}/{m}" : null,
Anchors = Anchor((string?)el.Attribute("anchor")),
Left = F(el, "x"),
Top = F(el, "y"),
Width = F(el, "w"),
Height = F(el, "h"),
BarColor = Color((string?)el.Attribute("color")),
Fill = BindFloat((string?)el.Attribute("fill"), binding),
Label = () => (cur(), max()) is (uint c, uint m) ? $"{c}/{m}" : null,
Anchors = Anchor((string?)el.Attribute("anchor")),
SpriteResolve = resolve,
BackSpriteId = Hex((string?)el.Attribute("back")),
FrontSpriteId = Hex((string?)el.Attribute("front")),
});
break;
// future element kinds (label, button, image) added here
@ -125,6 +128,15 @@ public static class MarkupDocument
return binding.GetType().GetProperty(expr[1..^1]);
}
private static uint Hex(string? s)
{
if (string.IsNullOrWhiteSpace(s)) return 0;
var t = s.Trim();
if (t.StartsWith("0x", System.StringComparison.OrdinalIgnoreCase)) t = t[2..];
return uint.TryParse(t, System.Globalization.NumberStyles.HexNumber,
System.Globalization.CultureInfo.InvariantCulture, out var v) ? v : 0u;
}
private static AnchorEdges Anchor(string? csv)
{
if (string.IsNullOrWhiteSpace(csv)) return AnchorEdges.Left | AnchorEdges.Top;