fix(world): match retail portal passage and exit warp
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11 changed files with 355 additions and 28 deletions
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@ -305,8 +305,9 @@ capture-harness-first).
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temporary black tunnel cover is retired. F751 transit now renders retail's
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client-enum-resolved DAT Setup `0x02000306` with animation `0x030005AC` at
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40 frames/s in a dedicated CreatureMode-equivalent viewport, using retail's
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camera, distant light, random eased yaw, frame-aligned exit window, and exact
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100-sample fade curve. The viewport and fades compose below retained UI, so
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camera, distant light, random eased forward-axis roll, frame-aligned exit
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window, exact 100-sample fade curve, view-plane/FOV warp, and destination
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viewer reset. The viewport and fades compose below retained UI, so
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chat, panels, toolbar, cursor, and input remain live throughout travel. See
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`docs/research/2026-07-15-retail-portal-space-pseudocode.md`.
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