fix(animation): harden presentation phase handoffs
Own every borrowed PartArray frame across callbacks, version presentation state across appearance rebinding, reject recursive phase consumption, and preserve static MotionDone when only a stale visual pose is discarded.
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10 changed files with 657 additions and 140 deletions
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@ -17,5 +17,6 @@ internal interface ILiveStaticPartFrameSource
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LiveEntityAnimationState animation,
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ulong objectClockEpoch,
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ulong projectionMutationVersion,
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ulong presentationRevision,
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out IReadOnlyList<PartTransform> frames);
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}
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