fix(ui): restore effect detail scrolling
Reflow selected Helpful/Harmful spell descriptions through the retained retail text shaper, bind their authored 0x10000127 information scrollbar independently from the list scrollbar, and allow display-only text to consume wheel scrolling without becoming selectable. Format Vitae recovery experience through retail's grouped integer presentation. Release build succeeds and all 5,832 tests pass with five intentional skips. Co-authored-by: OpenAI Codex <codex@openai.com>
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@ -25,6 +25,11 @@ The skills paragraph is not optional. It explains that health, stamina, mana,
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and skills are reduced by the same percentage and warns about penalties above
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15 percent.
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Every integer above is inserted with `StringInfo::AddVariable_Int`. Its
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`LInt_StringInfoData::ToString @ 0x0042F7E0` calls `NumToString` with grouping
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enabled, so recovery XP is rendered with the client language's thousands
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separator (for English, `61,000,000`, never `61000000`).
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## Character Information
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`gmCharacterInfoUI::Update @ 0x004BA790` clears `m_pMainText`, appends six
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