refactor(app): complete session startup composition

Move the live-session reset and routing graph, combat and diagnostic command targets, and the sole gameplay input subscriber into Phase 7 before frame publication. Add exact retryable ownership for late bindings so partial startup cannot strand session or component teardown edges.

Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-22 18:49:31 +02:00
parent 7fa60971e2
commit 826f9ea9b5
22 changed files with 924 additions and 412 deletions

View file

@ -31,6 +31,24 @@ public sealed class LivePresentationCompositionTests
bindings.Adopt("late", new RetryBinding("late", calls, 0)));
}
[Fact]
public void TransferableAdoptionRollsBackExactlyAndRetriesFailure()
{
var calls = new List<string>();
var bindings = new LivePresentationRuntimeBindings();
bindings.Adopt("stable", new RetryBinding("stable", calls, 0));
IDisposable adoption = bindings.AdoptOwned(
"candidate",
new RetryBinding("candidate", calls, 1));
Assert.Throws<InvalidOperationException>(adoption.Dispose);
adoption.Dispose();
adoption.Dispose();
bindings.Dispose();
Assert.Equal(["candidate", "candidate", "stable"], calls);
}
[Fact]
public void CanonicalRuntimeSlotUsesExactOwnerBinding()
{