fix(streaming): preserve portal destination ownership
Detach old-world spatial ownership atomically, prioritize destination retirement dependencies, and reveal the viewport at the retail transition edge. Give private paperdoll views independent mesh ownership and retain dormant ACE entities so portal revisits preserve server objects without extending active GPU lifetimes.
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# Modern runtime Slice I — flat collision assets and zero-allocation physics
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**Status:** I0 COMPLETE — retail oracle, representative graph fixtures, and
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four-mover allocation baselines fixed; I1 reusable scratch is next
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four-mover allocation baselines fixed; accepted G5 closeout now precedes I1
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**Parent:** `2026-07-24-modern-runtime-architecture.md`, Slice I
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**Purpose:** remove parsed DAT object graphs and steady collision allocations
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without changing one retail collision decision, float, comparison, or traversal
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