fix(streaming): preserve portal destination ownership

Detach old-world spatial ownership atomically, prioritize destination retirement dependencies, and reveal the viewport at the retail transition edge. Give private paperdoll views independent mesh ownership and retain dormant ACE entities so portal revisits preserve server objects without extending active GPU lifetimes.
This commit is contained in:
Erik 2026-07-25 08:35:12 +02:00
parent 2c848d4167
commit 823936ec31
57 changed files with 2551 additions and 324 deletions

View file

@ -1632,8 +1632,11 @@ port in any phase — no separate listing here.
> shadow referee, production cutover, and acceptance matrix. The user
> explicitly approved Slices FL, including the F/G and J gates, on
> 2026-07-24. Slice F and G0G4 are implemented; 46,599 automated G4
> comparisons have zero mismatches. Its physical-display visual gate and G5
> old-path deletion remain pending, with exact rollback
> comparisons have zero mismatches. The 2026-07-25 connected visual gate
> accepted the retained scene after independent portal scheduling/private-view/
> ACE-revisit ownership regressions were corrected; G5 old-path deletion and
> production-only profiling are now active. The historical exact cutover
> rollback remains
> `git revert ef1d263337997bb030eadb7b8e71d73dc659907a`. Slice H is complete:
> retained UI/frame work, exact bounded light selection, and
> pooled/borrowed/direct network I/O pass 8,292 Release tests / 5 skips and the