test: replace composition source freezes

This commit is contained in:
Erik 2026-08-18 15:50:53 +02:00
parent caa5eb8b2b
commit 80c7b44457
8 changed files with 471 additions and 406 deletions

View file

@ -1,6 +1,10 @@
using System.Reflection;
using AcDream.App.Composition;
using AcDream.App.Physics;
using AcDream.App.Rendering;
using AcDream.App.Rendering.Wb;
using AcDream.App.Streaming;
using AcDream.App.Tests.Architecture;
using AcDream.App.World;
using AcDream.Core.Net;
using AcDream.Core.Physics.Motion;
@ -125,71 +129,29 @@ public sealed class LivePresentationCompositionTests
[Fact]
public void GameWindowUsesLivePhaseAndContainsNoPhaseSixConstructionBody()
{
string root = FindRepoRoot();
string window = File.ReadAllText(Path.Combine(
root,
"src",
"AcDream.App",
"Rendering",
"GameWindow.cs"));
string phase = File.ReadAllText(Path.Combine(
root,
"src",
"AcDream.App",
"Composition",
"LivePresentationComposition.cs"));
IReadOnlyList<CompiledCall> windowCalls =
CompiledCallGraph.ReadDeclared(typeof(GameWindow));
Assert.Contains("new LivePresentationCompositionPhase(", window);
Assert.DoesNotContain("new AcDream.App.World.LiveEntityRuntime(", window);
Assert.DoesNotContain("new AcDream.App.Rendering.Wb.WbDrawDispatcher(", window);
Assert.DoesNotContain("new AcDream.App.Streaming.LandblockRenderPublisher(", window);
Assert.DoesNotContain("_portalTunnelFallback.AcquirePrepared(", window);
Assert.Contains("new LiveEntityRuntime(", phase);
Assert.Contains("new WbDrawDispatcher(", phase);
Assert.Contains("new LandblockRenderPublisher(", phase);
Assert.Contains("d.PortalTunnelFallback.AcquirePrepared(", phase);
}
/// <summary>
/// Campaign V slice V6m: portal space is composed on BOTH arms. It was the
/// last renderer this phase built only when a GL context existed, and the
/// Vulkan arm's portal-less teleport presentation went with the condition —
/// so both the gate and the stand-in are asserted absent here.
/// </summary>
[Fact]
public void PortalSpaceIsComposedOnBothBackendArms()
{
string root = FindRepoRoot();
string phase = File.ReadAllText(Path.Combine(
root,
"src",
"AcDream.App",
"Composition",
"LivePresentationComposition.cs"));
string session = File.ReadAllText(Path.Combine(
root,
"src",
"AcDream.App",
"Composition",
"SessionPlayerComposition.cs"));
Assert.Contains(
"if (dispatcherLease.Resource is { } portalDispatcher)",
phase);
Assert.Single(
windowCalls,
call => call.Target.DeclaringType
== typeof(LivePresentationCompositionPhase)
&& call.Target.IsConstructor);
Assert.DoesNotContain(
"if (gl is not null && dispatcherLease.Resource is { } portalDispatcher)",
phase);
Assert.DoesNotContain("NullLocalPlayerTeleportPresentation", session);
windowCalls,
call => call.Target.IsConstructor
&& call.Target.DeclaringType is { } type
&& (type == typeof(LiveEntityRuntime)
|| type == typeof(WbDrawDispatcher)
|| type == typeof(LandblockRenderPublisher)));
Assert.DoesNotContain(
"NullLocalPlayerTeleportPresentation",
File.ReadAllText(Path.Combine(
root,
"src",
"AcDream.App",
"Rendering",
"Gpu",
"Vk",
"VulkanCompositionFramePhases.cs")));
windowCalls,
call => call.Target.Name == "AcquirePrepared");
Assert.DoesNotContain(
typeof(LivePresentationCompositionPhase).GetFields(
BindingFlags.Instance | BindingFlags.NonPublic),
field => field.FieldType == typeof(GameWindow));
}
private static LiveEntityRuntime Runtime() => LiveEntityRuntimeFixture.Create(
@ -250,15 +212,4 @@ public sealed class LivePresentationCompositionTests
}
}
private static string FindRepoRoot()
{
DirectoryInfo? directory = new(AppContext.BaseDirectory);
while (directory is not null)
{
if (File.Exists(Path.Combine(directory.FullName, "AcDream.slnx")))
return directory.FullName;
directory = directory.Parent;
}
throw new DirectoryNotFoundException("Could not find AcDream.slnx.");
}
}