docs(architecture): record pipeline-owned retirement

Close Slice 5F in the execution ledger, update the milestone and roadmap measurements, and advance the active checkpoint to direct cutover and dead-facade cleanup.

Co-authored-by: Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-21 22:09:16 +02:00
parent ea7ffbc186
commit 801d8a189c
4 changed files with 33 additions and 10 deletions

View file

@ -47,10 +47,12 @@ passes 6,940 tests with five intentional skips. The 310-second connected R6
gate passed seven destinations/revisits, movement/jump/combat exercises, and
graceful close.
**Next:** Slice 5 extracts DAT-backed landblock build, publication, demotion,
and retirement into `LandblockPresentationPipeline` while preserving
`StreamingController` residency decisions and `GpuWorldState` spatial
ownership.
**Current:** Slice 5 checkpoints AF have extracted the DAT-backed worker
build plus render, physics, DAT-static, and retryable Near/full presentation
ownership into `LandblockPresentationPipeline`. `GameWindow` is 9,011 lines
and the Release suite passes 7,039 tests with five intentional skips. Slice 5G
now removes the obsolete callback bodies and scratch/facade state before the
deterministic and connected closeout in H.
This is a behavior-preserving structural program. Severe regressions still get
root-cause fixes in separate commits; ordinary feature work resumes with M4