feat(ui): port retail creature appraisal presentation
Render assessed creatures through the shared private viewport with retail heading, bounding-box camera, and light. Build the exact authored nine-row stat list and resolve creature names from the retail EnumMapper while keeping remaining font/sequencer adaptations explicit. Co-authored-by: Codex <codex@openai.com>
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@ -441,7 +441,9 @@ internal sealed class FrameRootCompositionPhase
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session.LocalTeleport,
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host.CameraController),
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renderFrameResources,
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live.PaperdollPresenter,
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new PrivateEntityViewportFrameGroup(
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live.PaperdollPresenter,
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live.CreatureAppraisalPresenter),
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retainedGameplayUi,
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settings.DevTools?.Presenter,
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privateScreenshot);
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