perf(diag): per-frame history export + checkpoint LOH/cache counters + soak capped mode (2026-07-24 audit review)

An adversarial performance review found our own instruments cannot
measure the project's own performance gates:

- FrameProfiler aggregated CPU/GPU/alloc/stage samples into ~5-second
  windows and reset the ring buffers after each report, so route-wide
  p50/p95/p99 distributions across a whole soak could not be
  reconstructed after the fact. ACDREAM_FRAME_HISTORY=<path> now opts
  into a separate per-frame history (one record per frame, ~72
  bytes/record, accumulated in memory with zero frame-thread I/O) that
  a shutdown-only Dispose() writes as CSV. The aggregated [frame-prof]
  report format and its existing metrics are unchanged.

- The canonical checkpoint JSON tracked cache residency (entry/byte
  counts) but never LOH size/fragmentation, process-wide allocated
  bytes, or cache hit/miss/eviction traffic — a committed audit JSON
  showed 65% LOH fragmentation that no tracked instrument recorded,
  and "does a revisit portal hit or miss the caches" was unanswerable
  from an artifact alone. WorldLifecycleResourceSnapshot now carries
  loh_size_bytes/loh_fragmentation_bytes (GCMemoryInfo.GenerationInfo
  index 3), process_total_allocated_bytes (GC.GetTotalAllocatedBytes),
  and Interlocked hit/miss/eviction counters for the CPU mesh cache,
  decoded-texture cache, and the four bounded DAT-object caches
  (portal/cell/highRes/language, aggregated).

- run-connected-r6-soak.ps1 unconditionally forced
  ACDREAM_UNCAPPED_RENDER=1 with no capped mode, while its sibling
  lifecycle-gate script correctly gated it behind a switch. Added
  -Uncapped (default capped, matching the sibling script's pattern),
  fixed the stationary dwell (12s -> 26s, past the 25s
  LiveEntityLivenessController deadline the adjacent comment already
  cited), and now write an env-disclosure.json into the automation
  artifact directory before every launch listing every ACDREAM_* var
  the script sets plus -Uncapped, since the prior audit could only see
  ACDREAM_DUMP_MOVE_TRUTH and nothing else was ever recorded anywhere.

Cache counters are wired via the existing composition path
(ObjectMeshManager already owns the CPU mesh cache and the mesh
extractor directly; content.Dats is threaded into
WorldLifecycleResourceSnapshotSource the same way every other
composition consumer receives it). The DAT-object cache lives behind
IDatReaderWriter, a third-party interface from the DatReaderWriter
package that cannot be extended; RuntimeDatCollection (the one
production implementation) exposes the aggregate stats directly and a
pattern match reads them, degrading to zero for any test double —
no new static registry was introduced (GpuMemoryTracker remains the
one precedented process-wide static).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
(cherry picked from commit 1da2c33c875b41fa383dd79694ee2765f0e21896)
This commit is contained in:
Erik 2026-07-24 11:58:47 +02:00
parent bfc5e47365
commit 7b456b49d6
20 changed files with 477 additions and 9 deletions

View file

@ -144,6 +144,25 @@ public sealed class DecodedTextureCacheTests {
Assert.Equal(new byte[] { 1 }, recovered);
}
[Fact]
public void Stats_TracksHitsMissesAndEvictions()
{
// 2026-07-24 measurement-tooling review: the checkpoint JSON exposes
// cache traffic (not just residency) so a revisit's hit/miss ratio
// is auditable from an artifact alone.
var cache = new DecodedTextureCache(maximumBytes: 4, maximumEntries: 1);
Assert.False(cache.TryGet(Key(1), out _)); // miss
cache.RetainOrUse(Key(1), new byte[4], out _);
Assert.True(cache.TryGet(Key(1), out _)); // hit
cache.RetainOrUse(Key(2), new byte[4], out _); // maximumEntries=1 evicts key 1
CacheStats stats = cache.Stats;
Assert.Equal(1, stats.Hits);
Assert.Equal(1, stats.Misses);
Assert.Equal(1, stats.Evictions);
}
private static byte[] AssertCacheHit(DecodedTextureCache cache, DecodedTextureKey key)
{
Assert.True(cache.TryGet(key, out byte[] pixels));