perf(diag): per-frame history export + checkpoint LOH/cache counters + soak capped mode (2026-07-24 audit review)
An adversarial performance review found our own instruments cannot measure the project's own performance gates: - FrameProfiler aggregated CPU/GPU/alloc/stage samples into ~5-second windows and reset the ring buffers after each report, so route-wide p50/p95/p99 distributions across a whole soak could not be reconstructed after the fact. ACDREAM_FRAME_HISTORY=<path> now opts into a separate per-frame history (one record per frame, ~72 bytes/record, accumulated in memory with zero frame-thread I/O) that a shutdown-only Dispose() writes as CSV. The aggregated [frame-prof] report format and its existing metrics are unchanged. - The canonical checkpoint JSON tracked cache residency (entry/byte counts) but never LOH size/fragmentation, process-wide allocated bytes, or cache hit/miss/eviction traffic — a committed audit JSON showed 65% LOH fragmentation that no tracked instrument recorded, and "does a revisit portal hit or miss the caches" was unanswerable from an artifact alone. WorldLifecycleResourceSnapshot now carries loh_size_bytes/loh_fragmentation_bytes (GCMemoryInfo.GenerationInfo index 3), process_total_allocated_bytes (GC.GetTotalAllocatedBytes), and Interlocked hit/miss/eviction counters for the CPU mesh cache, decoded-texture cache, and the four bounded DAT-object caches (portal/cell/highRes/language, aggregated). - run-connected-r6-soak.ps1 unconditionally forced ACDREAM_UNCAPPED_RENDER=1 with no capped mode, while its sibling lifecycle-gate script correctly gated it behind a switch. Added -Uncapped (default capped, matching the sibling script's pattern), fixed the stationary dwell (12s -> 26s, past the 25s LiveEntityLivenessController deadline the adjacent comment already cited), and now write an env-disclosure.json into the automation artifact directory before every launch listing every ACDREAM_* var the script sets plus -Uncapped, since the prior audit could only see ACDREAM_DUMP_MOVE_TRUTH and nothing else was ever recorded anywhere. Cache counters are wired via the existing composition path (ObjectMeshManager already owns the CPU mesh cache and the mesh extractor directly; content.Dats is threaded into WorldLifecycleResourceSnapshotSource the same way every other composition consumer receives it). The DAT-object cache lives behind IDatReaderWriter, a third-party interface from the DatReaderWriter package that cannot be extended; RuntimeDatCollection (the one production implementation) exposes the aggregate stats directly and a pattern match reads them, degrading to zero for any test double — no new static registry was introduced (GpuMemoryTracker remains the one precedented process-wide static). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> (cherry picked from commit 1da2c33c875b41fa383dd79694ee2765f0e21896)
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@ -767,4 +767,20 @@ public static class RenderingDiagnostics
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/// </summary>
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public static bool FrameProfEnabled { get; set; } =
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Environment.GetEnvironmentVariable("ACDREAM_FRAME_PROF") == "1";
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/// <summary>
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/// 2026-07-24 measurement-tooling review — opt-in per-frame history
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/// export path for <c>AcDream.App.Diagnostics.FrameProfiler</c>. When
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/// set, the profiler accumulates one record per frame (frame index,
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/// wall timestamp, per-stage CPU microseconds, GPU microseconds,
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/// frame-thread allocation delta) in memory and writes them as CSV to
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/// this path on <c>Dispose</c> — the aggregated 5-second
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/// <c>[frame-prof]</c> report is unaffected. History recording only
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/// takes effect while <see cref="FrameProfEnabled"/> is also true: it
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/// reuses the same per-frame instrumentation rather than duplicating
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/// it. Startup-only (not runtime-toggleable) — read once, like every
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/// other <c>ACDREAM_*</c> launch flag on this owner.
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/// </summary>
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public static string? FrameHistoryPath { get; } =
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Environment.GetEnvironmentVariable("ACDREAM_FRAME_HISTORY");
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}
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