feat(render): implement Campaign AR and terrain fidelity
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368 changed files with 50611 additions and 950 deletions
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net10.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<IsPackable>false</IsPackable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\AcDream.Plugin.Abstractions\AcDream.Plugin.Abstractions.csproj">
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<Private>false</Private>
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<ExcludeAssets>runtime</ExcludeAssets>
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</ProjectReference>
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</ItemGroup>
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</Project>
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using AcDream.Plugin.Abstractions.Rendering;
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namespace AcDream.Plugin.Tests.Fixtures.InvalidRenderPackMultiple;
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public sealed class FirstRenderPackPlugin : IRenderPackPlugin
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{
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public void Register(IRenderPackRegistry registry) { }
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}
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public sealed class SecondRenderPackPlugin : IRenderPackPlugin
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{
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public void Register(IRenderPackRegistry registry) { }
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}
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{
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"version": 2,
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"dependencies": {
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"net10.0": {
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"acdream.plugin.abstractions": {
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"type": "Project"
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}
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}
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}
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}
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