feat(render): implement Campaign AR and terrain fidelity

This commit is contained in:
Erik 2026-08-22 13:13:29 +02:00
parent 99cf26e00c
commit 7a5f96ede5
368 changed files with 50611 additions and 950 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\AcDream.Plugin.Abstractions\AcDream.Plugin.Abstractions.csproj">
<Private>false</Private>
<ExcludeAssets>runtime</ExcludeAssets>
</ProjectReference>
</ItemGroup>
</Project>

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using AcDream.Plugin.Abstractions.Rendering;
namespace AcDream.Plugin.Tests.Fixtures.InvalidRenderPackMultiple;
public sealed class FirstRenderPackPlugin : IRenderPackPlugin
{
public void Register(IRenderPackRegistry registry) { }
}
public sealed class SecondRenderPackPlugin : IRenderPackPlugin
{
public void Register(IRenderPackRegistry registry) { }
}

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{
"version": 2,
"dependencies": {
"net10.0": {
"acdream.plugin.abstractions": {
"type": "Project"
}
}
}
}