feat(render): implement Campaign AR and terrain fidelity
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368 changed files with 50611 additions and 950 deletions
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@ -1,8 +1,9 @@
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using AcDream.Plugin.Abstractions;
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using AcDream.Plugin.Abstractions.Rendering;
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namespace AcDream.Core.Tests.Fixtures.HelloPlugin;
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public sealed class HelloPlugin : IAcDreamPlugin
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public sealed class HelloPlugin : IAcDreamPlugin, IRenderPackPlugin, IRenderPackAssets
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{
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public int InitializeCount { get; private set; }
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public int EnableCount { get; private set; }
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@ -17,4 +18,39 @@ public sealed class HelloPlugin : IAcDreamPlugin
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public void Enable() => EnableCount++;
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public void Disable() => DisableCount++;
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public void Register(IRenderPackRegistry registry)
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{
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ArgumentNullException.ThrowIfNull(registry);
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_ = registry.Register(
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new RenderPackDescriptor(
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Id: "acdream.test.noop-pack",
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DisplayName: "Test no-op pack",
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PackVersion: new Version(1, 0, 0),
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PackApiVersion: RenderPackApi.Current,
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HighestTier: RenderPackTier.Tier1,
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RequiredCapabilities: [],
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OptionalCapabilities: [],
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Resources: [],
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Passes: [],
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SceneReplays: [],
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PipelineVariants: [],
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QualityPresets: [],
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Settings: [],
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AtmospherePolicy: null)
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{
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FeatureSummary = "Test-only no-op render-pack fixture.",
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},
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this);
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string? directory = Path.GetDirectoryName(typeof(HelloPlugin).Assembly.Location);
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if (directory is not null
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&& File.Exists(Path.Combine(directory, "throw-after-render-register")))
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{
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throw new InvalidOperationException(
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"fixture render-pack registration failed after publishing a descriptor");
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}
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}
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public Stream OpenRead(string assetKey) =>
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new MemoryStream([], writable: false);
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}
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