feat(render): implement Campaign AR and terrain fidelity
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368 changed files with 50611 additions and 950 deletions
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@ -223,7 +223,8 @@ public sealed class WorldRenderCompositionTests
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public void InitializeEnvironment(
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WorldEnvironmentController environment,
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Region region) { }
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Region region,
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IDatReaderWriter dats) { }
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/// <summary>
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/// Campaign V slice V6i-2: the arm a backend with no GL context takes.
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