feat(render): implement Campaign AR and terrain fidelity
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368 changed files with 50611 additions and 950 deletions
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@ -60,7 +60,9 @@ internal sealed class HeadlessPluginSession : IDisposable
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() => runtime.Generation.Value));
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var plugins = new PluginSession(
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host,
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status => Report(statusWriter, sessionId, status));
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status => Report(statusWriter, sessionId, status),
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renderPacks: null,
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supportedKinds: [PluginKind.Gameplay]);
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return new HeadlessPluginSession(
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host,
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plugins,
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