feat(chat): Campaign CH slice CH2 — retail SpewBox interface text
Retail routes on-screen refusals ("You can't jump while in the air",
"You are too encumbered to carry that!") through a SEPARATE transient
screen surface (gmSpewBoxUI, ClientSystem::AddTextToScroll @0x00563C50)
that never touches the chat scroll — type 0x1A is exactly the bit every
ChatInterface window's default filter excludes
(ChatInterface::ChatInterface @0x004F4550). acdream had no such split:
every WeenieError rendered in chat at a single stand-in LogTextType
0x00 (CH1-era approximation, register AP-176), and locally-detected
jump refusals were silently discarded.
This slice ports the full mechanism per
docs/research/2026-08-09-chat-retail-interface-text.md:
CORE (AcDream.Core/Chat):
- WeenieErrorMessages.Resolve now returns (text, RetailLogTextType) from
a 338-row transcription of ClientCommunicationSystem::HandleFailureEvent
@0x00571990 (Appendix A's 339 cases minus one, 0x4F8, deliberately
excluded — its case body is a tangled decompiler artifact, not
resolvable with confidence). Spot-checked ~20 rows directly against
the raw decomp (case 0x2b/0x36/0x3a/0x4e/0x4ec/0x4f3/0x4f4 and the
jump family), beyond the ~10 the brief asked for, because the first
pass surfaced two transcription classes the research doc's markdown
silently ate: (1) 7 ids marked "shared string global" resolved by
reading the case bodies directly (0x24/0x48/0x49 reuse the jump-
refusal globals; 0x4DE/0x4DF/0x55A/0x55E are pure param passthrough);
(2) 19 "arg3 + literal" CONCATENATION ids whose leading space (and
therefore their %s marker) the markdown table's cell-trimming ate —
fixed by re-reading each case body, several requiring a SECOND
non-truncated data_XXXXXXXX dump elsewhere in the same oracle file to
recover text the ~33-char inline preview cut off. One retail typo is
preserved verbatim: 0x4F4's second placeholder is literal "$s", not
"%s" — only the first substitutes.
- ClientTextRefusals: the 11 process-lifetime string globals, all
byte-recovered from the PDB-paired C:\Users\erikn\Downloads\acclient.exe
(MATCH verified via check_exe_pdb.py) via raw UTF-16LE prefix search —
5 were truncated in the research doc's own transcription and all 5
turned out to end "...combat mode"/"...this position", not the
shorter "...combat" a truncated read would suggest.
- SpewBoxState: the gmSpewBoxUI pending/visible queue port (insert-at-0,
dedupe-against-index-0-only, MaxConcurrentItems overflow, per-entry
expiry, one-frame enqueue/drain decoupling). Placed in Core (not
Runtime as the brief's default) because AcDream.UI.Abstractions
references Core but not Runtime, and SpewBoxVM needs to wrap it
directly — the same constraint ChatVM already satisfies against
ChatLog.
- Folded the 4-entry WeenieErrorText.cs into the full table; deleted it.
RUNTIME (AcDream.Runtime):
- RuntimeCommunicationState.AddText(text, type, windowId): the
AddTextToScroll chokepoint. type == ClientLocal -> SpewBox only, never
chat; everything else -> the existing transcript, tagged with type.
- GameEventWiring gains an `onInterfaceText` delegate hole (Core.Net
cannot reference Runtime, so this follows the file's own established
pattern for every other Runtime-owned sink). Rewires 0x028A/0x028B/
UseDone through the full table + router; fixes 0x02EB
CommunicationTransientString's routing type from a CH1-era 0x00
guess to retail's hardcoded ClientLocal (Handle_Communication__
TransientString @0x0057D460).
- LiveSessionEventRouter's 0xF7E0 ServerMessage handler now routes
through AddText with the wire chatType verbatim instead of always
writing ChatLog directly.
- PlayerMovementController gains OnInterfaceText, applied by
RuntimeLocalPlayerMovementState to every controller it installs.
Reports ChargeJump/jump refusals exactly as ClientCombatSystem::
CommenceJump @0x0056AF90 / DoJump @0x0056B110 do — confirmed via
their compiled dispatch that ONLY 0x24/0x48/0x49 produce text;
0x47 (GeneralMovementFailure, fully-constrained/no-stamina) and any
other code are retail-SILENT (DoJump's jump table has exactly 4 real
targets), which contradicts this task's brief ("0x47 -> the
constrained/stamina row per §4.2") — the brief's reading of §4.2
described what jump_is_allowed COMPUTES, not what CommenceJump/DoJump
DISPLAY for it. Implemented the decomp-verified silent behavior.
APP (AcDream.App / AcDream.UI.Abstractions):
- The 5 composition sites that already used RetailLogTextType.ClientLocal
now call Communication.AddText instead of Chat.OnSystemMessage
directly, so they reach the SpewBox instead of the transcript.
- SpewBoxVM (UI.Abstractions) + SpewBoxController (App), modeled
directly on PortalWaitNoticeController. Position/font/colour/
MaxConcurrentItems are placeholders: SpewBoxLayoutDumpDiagnostic
exhaustively swept the installed client_portal.dat's entire LayoutDesc
id range (0x21000000-0x21000075, 101/118 ids populated, sanity-checked
against 3 known ids) and found ZERO elements of class 0x10000016 —
gmSpewBoxUI is mounted from C++ code, not any authored LayoutDesc, so
the dump cannot recover these values.
REGISTER: AP-176 retired (its WeenieError half is now the full table
port); its OnCombatLine half was never in this slice's scope and is
split out to AP-179 so that divergence keeps a row. AP-177 (invented
line lifetime) and AP-178 (invented position/font/colour/max-items)
filed for the presentation placeholders above. AP-175 (PopUpString ->
chat instead of modal) is untouched, not duplicated.
Suite: 11,890 passed / 4 skipped / 0 failed (was 11,835/4/0; +55 net
new tests, 0 regressions).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
0fa4554759
commit
77c8296e3f
28 changed files with 2144 additions and 224 deletions
150
src/AcDream.Core/Chat/SpewBoxState.cs
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150
src/AcDream.Core/Chat/SpewBoxState.cs
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using System;
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using System.Collections.Generic;
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using System.Threading;
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namespace AcDream.Core.Chat;
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/// <summary>
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/// One visible SpewBox line: display text plus the caller-clock timestamp
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/// (seconds) at which it should be pruned.
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/// </summary>
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public readonly record struct SpewBoxEntry(string Text, double ExpiresAtSeconds);
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/// <summary>
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/// Retail's transient on-screen "interface text" — a direct port of
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/// <c>gmSpewBoxUI</c>'s pending/visible split
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/// (<c>docs/research/2026-08-09-chat-retail-interface-text.md</c> §1.1/§3.1).
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/// Pure state, no presentation.
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///
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/// <para>
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/// <b>Placement note (deviation from the CH2 brief):</b> the brief names
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/// <c>AcDream.Runtime</c> as this type's home. It lives in
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/// <c>AcDream.Core.Chat</c> instead, directly beside <see cref="ChatLog"/>,
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/// because <c>AcDream.UI.Abstractions</c> (Code Structure Rule 3 — panels/
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/// ViewModels target UI.Abstractions only) references <c>AcDream.Core</c>
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/// but NOT <c>AcDream.Runtime</c>, and the UI.Abstractions
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/// <c>SpewBoxVM</c> needs to wrap this type directly — exactly the same
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/// constraint <see cref="ChatVM"/> already satisfies by wrapping
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/// <see cref="ChatLog"/> (also Core, not Runtime). <c>RuntimeCommunicationState</c>
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/// still owns the canonical instance and is still the sole writer via its
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/// <c>AddText</c> router, matching every other J4-era Runtime-owns/App-or-
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/// UI.Abstractions-borrows pattern in this codebase.
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/// </para>
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///
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/// <para>
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/// Retail decouples enqueue (<c>RecvNotice_DisplayFinalStringInfo
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/// @0x004D60A0</c>, type-filtered to <c>0x1A</c> only) from display
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/// (<c>Update @0x004D5DF0</c>, driven once per UI tick by global message
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/// <c>3</c>) by exactly one frame. <see cref="Tick"/> reproduces that: it
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/// drains whatever is pending into the visible list (applying retail's
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/// dedupe-against-index-0 and <c>MaxConcurrentItems</c> overflow rules) and
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/// prunes expired entries, all in the caller's own per-frame cadence.
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/// </para>
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/// </summary>
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public sealed class SpewBoxState
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{
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/// <summary>
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/// Retail's own code default (<c>gmSpewBoxUI::PostInit @0x004D5AB0</c>)
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/// when ListBox property <c>0x10000028</c> is absent or unreadable. The
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/// shipped LayoutDesc's authored value was not resolved in this slice —
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/// see the divergence register.
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/// </summary>
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public const int MaxConcurrentItems = 1;
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/// <summary>
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/// Retail's own client never raises the expiry element message
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/// (<c>0x10000003</c>) anywhere in the Sept 2013 EoR build — the real
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/// per-line timeout is owned by keystone.dll's authored behaviour for
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/// layout <c>0x10000012</c> element <c>0x1000004A</c> and was not
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/// measured in this slice (§3.2.1 of the research doc). This is an
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/// INVENTED placeholder, not a retail-measured value — see the
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/// divergence register.
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/// </summary>
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public static readonly TimeSpan DefaultLifetime = TimeSpan.FromSeconds(5);
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private readonly object _gate = new();
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private readonly Queue<string> _pending = new();
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private readonly List<SpewBoxEntry> _visible = new();
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private long _revision;
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/// <summary>Monotonic content revision — advances on any Tick that changes the visible set, and on Reset.</summary>
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public long Revision => Interlocked.Read(ref _revision);
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/// <summary>Number of currently visible lines (0..<see cref="MaxConcurrentItems"/>).</summary>
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public int Count
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{
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get { lock (_gate) return _visible.Count; }
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}
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/// <summary>
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/// Enqueue text for display — retail's
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/// <c>RecvNotice_DisplayFinalStringInfo</c> type-<c>0x1A</c> branch.
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/// Does not itself become visible until the next <see cref="Tick"/>.
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/// </summary>
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public void Enqueue(string text)
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{
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lock (_gate)
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_pending.Enqueue(text);
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}
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/// <summary>
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/// Drain any pending text into the visible list and prune expired
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/// entries. Call once per UI frame/tick (retail's global message
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/// <c>3</c>, <c>gmSpewBoxUI::Update</c>).
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/// </summary>
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/// <param name="nowSeconds">
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/// Caller's own monotonic clock, in seconds. Only used to stamp new
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/// entries' expiry and to prune old ones — never compared across
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/// different clock sources.
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/// </param>
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public void Tick(double nowSeconds)
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{
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bool changed;
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lock (_gate)
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{
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changed = _pending.Count > 0;
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while (_pending.Count > 0)
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{
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string text = _pending.Dequeue();
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// Dedupe against index 0 ONLY (retail: 0x004D5EF6-0x004D5F91)
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// — an identical repeat refreshes the newest line in place
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// instead of stacking a duplicate.
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if (_visible.Count > 0 && _visible[0].Text == text)
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_visible.RemoveAt(0);
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// Newest at the top — retail's InsertItem(item, 0).
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_visible.Insert(0, new SpewBoxEntry(text, nowSeconds + DefaultLifetime.TotalSeconds));
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// Overflow drops the OLDEST (highest index) entry — retail's
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// DeleteItem(count - 1) when count > m_maxConcurrentItems.
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while (_visible.Count > MaxConcurrentItems)
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_visible.RemoveAt(_visible.Count - 1);
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}
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int removed = _visible.RemoveAll(e => e.ExpiresAtSeconds <= nowSeconds);
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changed |= removed > 0;
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}
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if (changed)
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Interlocked.Increment(ref _revision);
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}
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/// <summary>Snapshot of currently visible lines, newest first.</summary>
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public SpewBoxEntry[] Snapshot()
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{
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lock (_gate)
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return _visible.ToArray();
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}
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/// <summary>Clear all pending and visible state — session/generation reset.</summary>
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public void Reset()
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{
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lock (_gate)
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{
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_pending.Clear();
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_visible.Clear();
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}
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Interlocked.Increment(ref _revision);
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}
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}
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