feat(chat): Campaign CH slice CH2 — retail SpewBox interface text

Retail routes on-screen refusals ("You can't jump while in the air",
"You are too encumbered to carry that!") through a SEPARATE transient
screen surface (gmSpewBoxUI, ClientSystem::AddTextToScroll @0x00563C50)
that never touches the chat scroll — type 0x1A is exactly the bit every
ChatInterface window's default filter excludes
(ChatInterface::ChatInterface @0x004F4550). acdream had no such split:
every WeenieError rendered in chat at a single stand-in LogTextType
0x00 (CH1-era approximation, register AP-176), and locally-detected
jump refusals were silently discarded.

This slice ports the full mechanism per
docs/research/2026-08-09-chat-retail-interface-text.md:

CORE (AcDream.Core/Chat):
- WeenieErrorMessages.Resolve now returns (text, RetailLogTextType) from
  a 338-row transcription of ClientCommunicationSystem::HandleFailureEvent
  @0x00571990 (Appendix A's 339 cases minus one, 0x4F8, deliberately
  excluded — its case body is a tangled decompiler artifact, not
  resolvable with confidence). Spot-checked ~20 rows directly against
  the raw decomp (case 0x2b/0x36/0x3a/0x4e/0x4ec/0x4f3/0x4f4 and the
  jump family), beyond the ~10 the brief asked for, because the first
  pass surfaced two transcription classes the research doc's markdown
  silently ate: (1) 7 ids marked "shared string global" resolved by
  reading the case bodies directly (0x24/0x48/0x49 reuse the jump-
  refusal globals; 0x4DE/0x4DF/0x55A/0x55E are pure param passthrough);
  (2) 19 "arg3 + literal" CONCATENATION ids whose leading space (and
  therefore their %s marker) the markdown table's cell-trimming ate —
  fixed by re-reading each case body, several requiring a SECOND
  non-truncated data_XXXXXXXX dump elsewhere in the same oracle file to
  recover text the ~33-char inline preview cut off. One retail typo is
  preserved verbatim: 0x4F4's second placeholder is literal "$s", not
  "%s" — only the first substitutes.
- ClientTextRefusals: the 11 process-lifetime string globals, all
  byte-recovered from the PDB-paired C:\Users\erikn\Downloads\acclient.exe
  (MATCH verified via check_exe_pdb.py) via raw UTF-16LE prefix search —
  5 were truncated in the research doc's own transcription and all 5
  turned out to end "...combat mode"/"...this position", not the
  shorter "...combat" a truncated read would suggest.
- SpewBoxState: the gmSpewBoxUI pending/visible queue port (insert-at-0,
  dedupe-against-index-0-only, MaxConcurrentItems overflow, per-entry
  expiry, one-frame enqueue/drain decoupling). Placed in Core (not
  Runtime as the brief's default) because AcDream.UI.Abstractions
  references Core but not Runtime, and SpewBoxVM needs to wrap it
  directly — the same constraint ChatVM already satisfies against
  ChatLog.
- Folded the 4-entry WeenieErrorText.cs into the full table; deleted it.

RUNTIME (AcDream.Runtime):
- RuntimeCommunicationState.AddText(text, type, windowId): the
  AddTextToScroll chokepoint. type == ClientLocal -> SpewBox only, never
  chat; everything else -> the existing transcript, tagged with type.
- GameEventWiring gains an `onInterfaceText` delegate hole (Core.Net
  cannot reference Runtime, so this follows the file's own established
  pattern for every other Runtime-owned sink). Rewires 0x028A/0x028B/
  UseDone through the full table + router; fixes 0x02EB
  CommunicationTransientString's routing type from a CH1-era 0x00
  guess to retail's hardcoded ClientLocal (Handle_Communication__
  TransientString @0x0057D460).
- LiveSessionEventRouter's 0xF7E0 ServerMessage handler now routes
  through AddText with the wire chatType verbatim instead of always
  writing ChatLog directly.
- PlayerMovementController gains OnInterfaceText, applied by
  RuntimeLocalPlayerMovementState to every controller it installs.
  Reports ChargeJump/jump refusals exactly as ClientCombatSystem::
  CommenceJump @0x0056AF90 / DoJump @0x0056B110 do — confirmed via
  their compiled dispatch that ONLY 0x24/0x48/0x49 produce text;
  0x47 (GeneralMovementFailure, fully-constrained/no-stamina) and any
  other code are retail-SILENT (DoJump's jump table has exactly 4 real
  targets), which contradicts this task's brief ("0x47 -> the
  constrained/stamina row per §4.2") — the brief's reading of §4.2
  described what jump_is_allowed COMPUTES, not what CommenceJump/DoJump
  DISPLAY for it. Implemented the decomp-verified silent behavior.

APP (AcDream.App / AcDream.UI.Abstractions):
- The 5 composition sites that already used RetailLogTextType.ClientLocal
  now call Communication.AddText instead of Chat.OnSystemMessage
  directly, so they reach the SpewBox instead of the transcript.
- SpewBoxVM (UI.Abstractions) + SpewBoxController (App), modeled
  directly on PortalWaitNoticeController. Position/font/colour/
  MaxConcurrentItems are placeholders: SpewBoxLayoutDumpDiagnostic
  exhaustively swept the installed client_portal.dat's entire LayoutDesc
  id range (0x21000000-0x21000075, 101/118 ids populated, sanity-checked
  against 3 known ids) and found ZERO elements of class 0x10000016 —
  gmSpewBoxUI is mounted from C++ code, not any authored LayoutDesc, so
  the dump cannot recover these values.

REGISTER: AP-176 retired (its WeenieError half is now the full table
port); its OnCombatLine half was never in this slice's scope and is
split out to AP-179 so that divergence keeps a row. AP-177 (invented
line lifetime) and AP-178 (invented position/font/colour/max-items)
filed for the presentation placeholders above. AP-175 (PopUpString ->
chat instead of modal) is untouched, not duplicated.

Suite: 11,890 passed / 4 skipped / 0 failed (was 11,835/4/0; +55 net
new tests, 0 regressions).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-09 17:04:02 +02:00
parent 0fa4554759
commit 77c8296e3f
28 changed files with 2144 additions and 224 deletions

View file

@ -0,0 +1,112 @@
using System.Numerics;
using AcDream.UI.Abstractions.Panels.SpewBox;
namespace AcDream.App.UI;
/// <summary>
/// Retained presentation of retail's <c>gmSpewBoxUI</c> (research doc
/// §1.1/§7.3/§7.4) — the transient top-of-viewport interface-text queue.
/// Modeled directly on <see cref="PortalWaitNoticeController"/>: a single
/// <c>ClickThrough</c> <see cref="UiText"/> block at a high
/// <see cref="UiElement.ZOrder"/>. Unlike that controller's single
/// overwrite-only slot, this reads <see cref="SpewBoxVM"/>'s bounded,
/// newest-on-top, per-entry-expiring queue every frame — the retained UI
/// tree has no separate per-frame "Update(dt)" hook, so
/// <see cref="UiText.LinesProvider"/> (already polled once per render pass)
/// doubles as this controller's tick source.
/// </summary>
/// <remarks>
/// <b>Position / font / colour / max-items are PLACEHOLDERS.</b> The task
/// C.7 LayoutDesc dump (<c>SpewBoxLayoutDumpDiagnostic</c>) was attempted
/// and completed EXHAUSTIVELY against the installed DAT's entire LayoutDesc
/// id range (<c>0x21000000</c>-<c>0x21000075</c>, 101 of 118 possible ids
/// populated, sanity-checked against 3 independently-known ids) and found
/// ZERO elements of class <c>0x10000016</c> anywhere — <c>gmSpewBoxUI</c> is
/// mounted directly from C++ code, not resolved from any authored
/// LayoutDesc tree, so its screen position/extent/font/colour and the
/// authored <c>MaxConcurrentItems</c> ListBox property are simply not
/// recoverable this way. See the divergence register rows this class cites
/// for each specific placeholder.
/// </remarks>
internal sealed class SpewBoxController : IDisposable
{
/// <summary>
/// Register row AP-TBD (position/extent): retail's authored screen
/// position for the SpewBox host is unknown (see class remarks); this
/// centered-top placement is acdream's own choice, not a retail value.
/// </summary>
private const float TopOffset = 60f;
private const float BoxHeight = 40f;
/// <summary>
/// Register row AP-TBD (colour): the chat colour table's <c>0x1A</c>
/// entry (<c>colorBrightRed</c>) is explicitly NOT this — retail's own
/// <c>BuildChatColorLookupTable</c> writes to <c>ChatInterface::m_chatLog</c>,
/// a completely different element tree the SpewBox never touches
/// (research doc §3.2.3). This warm-yellow placeholder follows the
/// user's own recollection of the retail SpewBox's colour (unconfirmed
/// by any decompiled or DAT-authored source) rather than an arbitrary
/// choice.
/// </summary>
private static readonly Vector4 SpewBoxColor = new(1f, 1f, 0.4f, 1f);
private readonly UiRoot _root;
private readonly UiText _text;
private readonly SpewBoxVM _vm;
private bool _disposed;
public SpewBoxController(UiRoot root, SpewBoxVM vm)
{
_root = root ?? throw new ArgumentNullException(nameof(root));
_vm = vm ?? throw new ArgumentNullException(nameof(vm));
_text = new UiText
{
Name = "SpewBox",
Left = 0f,
Top = TopOffset,
Width = root.Width,
Height = BoxHeight,
Anchors = AnchorEdges.Left | AnchorEdges.Top | AnchorEdges.Right,
Centered = true,
OneLine = true,
ClickThrough = true,
ZOrder = int.MaxValue,
DefaultColor = SpewBoxColor,
Visible = false,
};
_text.LinesProvider = ComputeLines;
_root.AddChild(_text);
}
/// <summary>
/// Polled once per render pass by <see cref="UiText"/> — this IS the
/// SpewBox's per-frame tick (drains <c>SpewBoxState</c>'s pending queue
/// and prunes expired entries; see <see cref="SpewBoxVM.Lines"/>).
/// <see cref="SpewBoxVM.Lines"/> returns newest-first, matching retail's
/// <c>InsertItem(item, 0)</c>; <c>OneLine</c> mode only ever draws
/// index 0, so with retail's code-default
/// <c>MaxConcurrentItems == 1</c> this always shows the current line.
/// </summary>
private IReadOnlyList<UiText.Line> ComputeLines()
{
double nowSeconds = Environment.TickCount64 / 1000.0;
IReadOnlyList<SpewBoxLine> lines = _vm.Lines(nowSeconds);
_text.Visible = lines.Count > 0;
if (lines.Count == 0)
return Array.Empty<UiText.Line>();
var result = new UiText.Line[lines.Count];
for (int i = 0; i < lines.Count; i++)
result[i] = new UiText.Line(lines[i].Text, SpewBoxColor);
return result;
}
public void Dispose()
{
if (_disposed)
return;
_root.RemoveChild(_text);
_disposed = true;
}
}