docs(R3-W7): register/roadmap/plan/memory sweep — R3 SHIPPED pending the shared visual pass
AP-78 retired (its condition — App seam bindings + K-fix18 deletion — landed in W4); TS-21/TS-23/AP-30 anchors re-pinned to the post-W6 controller lines; roadmap + plan record the full W0-W7 trail; the memory index notes the 2026-06-04 sequencer-deep-dive divergence map CLOSED by Phase R1-R3. R2+R3 share ONE pending user visual pass; R4 (MoveToManager) is next. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -706,12 +706,15 @@ diagnostic scaffolding, not yet the final collision system.
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are absorbed as components. NOTE: this Phase R is unrelated to the retired
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"R1→R8 refactor sketch" from early 2026 — same letter, new plan.
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**R1 SHIPPED 2026-07-02** (verbatim CSequence core + adapter rehost,
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a987cad1 tail). **R2 SHIPPED 2026-07-02 pending the stage visual pass**
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(Q0–Q5: MotionState 2345da30, CMotionTable 98f58db9, MotionTableManager
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aa65990a, adapter cutover 3b9d9bb6 — Fix B/fast-path/stop-anim-fallback/
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G17 deleted, RemoteMotionSink deleted d82f07d4 — AP-73 retired; live
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smoke green). R3 research + all 10 ambiguity pins done in parallel
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(8eff3978, cd0289be). NEXT: R2 user visual pass, then R3-W1.
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a987cad1 tail). **R2 SHIPPED 2026-07-02** (Q0–Q6; Fix B/fast-path/
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stop-anim-fallback/G17/RemoteMotionSink deleted, AP-73 retired).
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**R3 SHIPPED 2026-07-03** (W0–W7: pending_motions + MotionDone consumer,
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jump family, ground transitions with K-fix18 DELETED, the ONE
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DoInterpretedMotion + zero-tick flush, LOCAL PLAYER unification —
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UpdatePlayerAnimation + the synthesis layer deleted; trail in the plan
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doc). R2+R3 share ONE pending user visual pass. NEXT: the visual pass,
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then R4 (MoveToManager verbatim — replaces RemoteMoveToDriver +
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ServerControlledLocomotion + B.6 auto-walk).
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- **L.2g — Inbound motion interpretation (remote-entity CMotionInterp funnel).**
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ACTIVE 2026-07-02. Port retail's inbound motion pipeline verbatim for ALL
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remote entities (players, NPCs, monsters — one funnel, user-approved):
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