fix(ui): retail target-cursor shape (pending over UI, world-object driven) + visible UseDone refusals
Visual gate round 2 (user, retail oracle): the target cursor over UI must be the 0x27 four-arrows PENDING cursor — retail's UpdateCursorState (0x00564630) keys valid/invalid solely off the SmartBox found object, i.e. the WORLD entity under the cursor. And "can't heal myself" turned out to be TWO stacked causes, both fixed: - Cursor: UI hover no longer forces TargetInvalid (that arm was a non-retail invention) and the doll/status-bar hover providers are gone (UiElement.UseTargetGuidProvider deleted). Valid/invalid now come from (a) a hovered occupied item slot's own item, or (b) the world entity under the cursor via a new worldTargetProvider — the B.4b screen-rect picker extracted into GameWindow.PickWorldGuidAtCursor and shared by click + hover. - Self-heal: the world picker always skipped the local player (skipServerGuid), so clicking your own toon in target mode could never acquire self. Target-use picks now include self (retail lets you kit-heal yourself by clicking your character); plain selection keeps the exclusion. The doll click still self-targets. - Silent refusals: the [use-target] log proved the UseWithTarget action WAS sent (kit 0x00220008 / TargetType 0x10, target self) — ACE refused with WeenieError.YouArentTrainedInHealing (0x04FC) and we never parsed UseDone (0x01C7). Now dispatched + surfaced as a chat line via WeenieErrorText (interim subset map, register AP-74, #166 ports the retail String-table lookup). Full suite green (3,295). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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10 changed files with 151 additions and 61 deletions
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@ -42,10 +42,14 @@ public readonly record struct CursorFeedbackSnapshot(
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public sealed class CursorFeedbackController
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{
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private readonly ItemInteractionController? _itemInteraction;
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private readonly Func<uint>? _worldTargetProvider;
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public CursorFeedbackController(ItemInteractionController? itemInteraction = null)
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public CursorFeedbackController(
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ItemInteractionController? itemInteraction = null,
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Func<uint>? worldTargetProvider = null)
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{
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_itemInteraction = itemInteraction;
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_worldTargetProvider = worldTargetProvider;
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}
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public CursorFeedback Current { get; private set; } = CursorFeedback.Default;
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@ -55,6 +59,20 @@ public sealed class CursorFeedbackController
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ArgumentNullException.ThrowIfNull(root);
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UiElement? hover = root.Pick(root.MouseX, root.MouseY);
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// Retail UpdateCursorState (0x00564630) keys the target-mode cursor off
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// the SmartBox found object — the WORLD entity under the cursor. A UI
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// window occludes the world (no found object → pending). The one
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// UI-side source retail-style cells contribute is an occupied item
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// slot's own item.
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uint hoverTarget = 0;
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if (_itemInteraction?.IsTargetModeActive == true)
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{
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hoverTarget = hover is not null
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? FindHoveredItemSlot(hover)?.ItemId ?? 0u
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: _worldTargetProvider?.Invoke() ?? 0u;
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}
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var snapshot = new CursorFeedbackSnapshot(
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DragPayload: root.DragPayload,
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DragAccept: FindHoveredItemSlot(hover)?.DragAcceptVisual ?? UiItemSlot.DragAcceptState.None,
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@ -64,7 +82,7 @@ public sealed class CursorFeedbackController
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HoverWindowMove: root.HoverWindowMove,
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HoverUi: hover is not null,
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HoverTextEdit: hover?.IsEditControl == true,
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HoverTargetGuid: ResolveUseTargetGuid(hover));
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HoverTargetGuid: hoverTarget);
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var kind = ResolveKind(snapshot);
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Current = new CursorFeedback(kind, ResolveCursor(root.Captured, hover, kind));
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@ -110,9 +128,12 @@ public sealed class CursorFeedbackController
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: CursorFeedbackKind.TargetInvalid;
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}
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return snapshot.HoverUi
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? CursorFeedbackKind.TargetInvalid
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: CursorFeedbackKind.TargetPending;
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// Retail UpdateCursorState (0x00564630), TARGET_MODE 3: no found
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// object → the 0x27 four-arrows pending cursor — INCLUDING over
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// UI chrome. Valid/invalid exist only with a target under the
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// cursor. (The earlier HoverUi → Invalid arm was a non-retail
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// invention — 2026-07-03 visual gate.)
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return CursorFeedbackKind.TargetPending;
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}
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if (snapshot.HoverWindowMove)
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@ -236,20 +257,4 @@ public sealed class CursorFeedbackController
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}
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return null;
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}
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private static uint ResolveUseTargetGuid(UiElement? element)
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{
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while (element is not null)
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{
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uint provided = element.UseTargetGuidProvider?.Invoke() ?? 0u;
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if (provided != 0)
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return provided;
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if (element is UiItemSlot { ItemId: not 0 } slot)
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return slot.ItemId;
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element = element.Parent;
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}
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return 0u;
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}
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}
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