feat(app): project canonical runtime placements
This commit is contained in:
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5 changed files with 1395 additions and 0 deletions
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@ -5,6 +5,7 @@ using AcDream.Core.Physics;
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using AcDream.Core.World;
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using AcDream.Runtime;
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using AcDream.Runtime.Entities;
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using AcDream.Runtime.Physics;
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using System.Numerics;
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using System.Runtime.ExceptionServices;
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@ -386,6 +387,15 @@ public sealed class LiveEntityRuntime : ILiveEntityRadarSource
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private readonly Dictionary<RuntimeEntityKey, ILiveEntityAnimationRuntime> _spatialAnimations = new();
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private readonly List<RuntimeEntityRecord> _spatialRootCanonicalScratch = new();
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private readonly List<RuntimeEntityRecord> _spatialRemoteCanonicalScratch = new();
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// Runtime placement receipts are presentation observations of an already
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// committed canonical SetPosition transaction. GpuWorldState still emits
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// its ordinary visibility callback while that observation rebuckets or
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// withdraws a sidecar, so pin the exact incarnation while the callback is
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// in flight. A depth (rather than a bool) preserves nested/re-entrant
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// projection mutations without ever turning graphical visibility into a
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// Runtime physics/workset mutation.
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private readonly Dictionary<RuntimeEntityKey, int>
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_presentationOnlySpatialMutationDepth = new();
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private bool _isClearing;
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private bool _sessionClearPendingFinalization;
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private bool _isRegisteringResources;
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@ -446,6 +456,7 @@ public sealed class LiveEntityRuntime : ILiveEntityRadarSource
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_projections.VisibleRecords;
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internal IReadOnlyCollection<RuntimeEntityRecord> CanonicalRecords =>
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_directory.ActiveRecords;
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internal ulong SessionLifetimeVersion => _directory.SessionLifetimeVersion;
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internal RuntimePhysicsState Physics => _physics;
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public IReadOnlyDictionary<uint, WorldSession.EntitySpawn> Snapshots => _directory.Snapshots;
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internal int AnimationRuntimeCount
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@ -863,6 +874,269 @@ public sealed class LiveEntityRuntime : ILiveEntityRadarSource
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return true;
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}
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/// <summary>
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/// Applies one canonical Runtime placement receipt to the graphical
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/// sidecar only. Runtime has already committed identity, position,
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/// collision residence, object-clock state, and simulation worksets.
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/// </summary>
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internal bool TryApplyRuntimePlacementProjection(
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in RuntimePlacementProjectionSnapshot projection)
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{
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if (projection.Kind is RuntimePlacementProjectionKind.Discard)
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{
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// Discard cancels only an unacknowledged observation. If its Place
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// was already projected, retail keeps that last committed frame
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// visible until a later canonical Place or Withdraw supersedes it.
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return true;
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}
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RuntimePlacementProjectionToken token = projection.Token;
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if (!TryGetRuntimePlacementProjectionRecord(
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token,
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requirePlacementVersions:
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projection.Kind is RuntimePlacementProjectionKind.Place,
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out LiveEntityRecord? record)
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|| record.WorldEntity is not { } entity)
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{
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return false;
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}
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if (projection.Kind is RuntimePlacementProjectionKind.Place
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&& !_spatial.IsLoaded(
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(token.ExactCellId & 0xFFFF0000u) | 0xFFFFu))
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{
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// A canonical SetPosition receipt is not permission to create a
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// pending graphical bucket. Keep the FIFO head unacknowledged
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// until the destination backend exists, otherwise GpuWorldState's
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// later pending-drain edge escapes this exact receipt transaction.
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return false;
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}
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return projection.Kind switch
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{
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RuntimePlacementProjectionKind.Place =>
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TryApplyRuntimePlacementPlace(in projection, record, entity),
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RuntimePlacementProjectionKind.Withdraw =>
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TryApplyRuntimePlacementWithdrawal(token, record, entity),
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_ => false,
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};
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}
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private bool TryApplyRuntimePlacementPlace(
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in RuntimePlacementProjectionSnapshot projection,
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LiveEntityRecord record,
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WorldEntity entity)
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{
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RuntimePlacementProjectionToken token = projection.Token;
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RuntimeEntityKey key = token.Entity;
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ulong projectionOperation = ++record.ProjectionMutationVersion;
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entity.SetPosition(projection.WorldPosition);
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entity.Rotation = projection.Orientation;
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entity.ParentCellId = token.ExactCellId;
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entity.EffectCellId = token.ExactCellId;
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record.IsSpatiallyProjected = true;
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Exception? spatialNotificationFailure = null;
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uint priorRebucketingGuid = _rebucketingGuid;
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_rebucketingGuid = record.ServerGuid;
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BeginPresentationOnlySpatialMutation(key);
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try
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{
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try
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{
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_spatial.RebucketLiveEntity(key, entity, token.ExactCellId);
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}
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catch (AggregateException error)
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{
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spatialNotificationFailure = error;
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}
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}
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finally
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{
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EndPresentationOnlySpatialMutation(key);
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_rebucketingGuid = priorRebucketingGuid;
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}
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if (!IsCurrentProjectionOperation(
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record.ServerGuid,
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record,
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projectionOperation)
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|| !TryGetRuntimePlacementProjectionRecord(
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token,
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requirePlacementVersions: true,
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out LiveEntityRecord? current)
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|| !ReferenceEquals(current, record)
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|| !ReferenceEquals(current.WorldEntity, entity))
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{
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ThrowAfterCommittedProjectionChange(
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record.ServerGuid,
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spatialNotificationFailure,
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runtimeNotificationFailure: null);
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return false;
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}
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bool visible = _spatial.IsLiveEntityProjectionResident(key);
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record.IsSpatiallyVisible = visible;
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RefreshSpatialPresentationIndexes(record);
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RefreshPresentation(record);
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if (!IsCurrentProjectionOperation(
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record.ServerGuid,
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record,
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projectionOperation))
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{
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ThrowAfterCommittedProjectionChange(
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record.ServerGuid,
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spatialNotificationFailure,
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runtimeNotificationFailure: null);
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return false;
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}
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ThrowAfterCommittedProjectionChange(
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record.ServerGuid,
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spatialNotificationFailure,
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runtimeNotificationFailure: null);
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return true;
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}
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private bool TryApplyRuntimePlacementWithdrawal(
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in RuntimePlacementProjectionToken token,
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LiveEntityRecord record,
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WorldEntity entity)
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{
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RuntimeEntityKey key = token.Entity;
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ulong projectionOperation = ++record.ProjectionMutationVersion;
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record.IsSpatiallyProjected = false;
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Exception? spatialNotificationFailure = null;
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uint priorRebucketingGuid = _rebucketingGuid;
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_rebucketingGuid = record.ServerGuid;
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BeginPresentationOnlySpatialMutation(key);
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try
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{
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try
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{
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_spatial.RemoveLiveEntityProjection(entity);
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}
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catch (AggregateException error)
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{
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spatialNotificationFailure = error;
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}
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}
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finally
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{
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EndPresentationOnlySpatialMutation(key);
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_rebucketingGuid = priorRebucketingGuid;
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}
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if (!IsCurrentProjectionOperation(
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record.ServerGuid,
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record,
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projectionOperation)
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|| !TryGetRuntimePlacementProjectionRecord(
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token,
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requirePlacementVersions: false,
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out LiveEntityRecord? current)
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|| !ReferenceEquals(current, record)
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|| !ReferenceEquals(current.WorldEntity, entity))
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{
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ThrowAfterCommittedProjectionChange(
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record.ServerGuid,
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spatialNotificationFailure,
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runtimeNotificationFailure: null);
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return false;
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}
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record.IsSpatiallyVisible = false;
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RefreshSpatialPresentationIndexes(record);
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RefreshPresentation(record);
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if (!IsCurrentProjectionOperation(
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record.ServerGuid,
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record,
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projectionOperation))
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{
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ThrowAfterCommittedProjectionChange(
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record.ServerGuid,
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spatialNotificationFailure,
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runtimeNotificationFailure: null);
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return false;
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}
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ThrowAfterCommittedProjectionChange(
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record.ServerGuid,
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spatialNotificationFailure,
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runtimeNotificationFailure: null);
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return true;
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}
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private bool TryGetRuntimePlacementProjectionRecord(
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in RuntimePlacementProjectionToken token,
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bool requirePlacementVersions,
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out LiveEntityRecord record)
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{
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if (!token.IsValid
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|| token.SessionLifetimeVersion != _directory.SessionLifetimeVersion
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|| !_projections.TryGet(token.Entity, out record!)
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|| !_directory.IsCurrent(record.Canonical)
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|| record.Canonical.Key != token.Entity
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|| RequireProjectionKey(record) != token.Entity
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|| !IsValidPortalPlacementAuthority(token))
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{
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record = null!;
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return false;
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}
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if (requirePlacementVersions
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&& (record.Canonical.PositionAuthorityVersion
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!= token.PositionAuthorityVersion
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|| record.Canonical.SpatialAuthorityVersion
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!= token.SpatialAuthorityVersion
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|| record.Canonical.PlacementCommitVersion
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!= token.PlacementCommitVersion
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|| record.Canonical.FullCellId != token.ExactCellId))
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{
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record = null!;
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return false;
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}
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return true;
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}
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private static bool IsValidPortalPlacementAuthority(
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in RuntimePlacementProjectionToken token)
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{
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RuntimePortalPlacementAuthority portal = token.Portal;
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if (!portal.Present)
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return portal.IsEmpty;
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return portal.IsValid
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&& portal.Projection.DestinationCell == token.ExactCellId;
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}
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private void BeginPresentationOnlySpatialMutation(RuntimeEntityKey key)
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{
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_presentationOnlySpatialMutationDepth.TryGetValue(key, out int depth);
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_presentationOnlySpatialMutationDepth[key] = checked(depth + 1);
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}
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private void EndPresentationOnlySpatialMutation(RuntimeEntityKey key)
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{
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if (!_presentationOnlySpatialMutationDepth.TryGetValue(
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key,
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out int depth)
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|| depth <= 0)
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{
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throw new InvalidOperationException(
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"Presentation-only spatial mutation depth was not balanced.");
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}
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if (depth == 1)
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_presentationOnlySpatialMutationDepth.Remove(key);
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else
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_presentationOnlySpatialMutationDepth[key] = depth - 1;
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}
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/// <summary>
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/// Removes only the render-bucket reference. The logical record and every
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/// create-time resource remain alive for later projection/rebucketing.
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@ -2588,6 +2862,33 @@ public sealed class LiveEntityRuntime : ILiveEntityRadarSource
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_physics.AcknowledgeSpatialProjection(record.Canonical, spatial);
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RefreshSpatialPresentationIndexes(record, current, spatial, key);
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}
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private void RefreshSpatialPresentationIndexes(LiveEntityRecord record)
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{
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bool current = IsCurrentRecord(record);
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bool spatial = current && HasSpatialRuntimeProjection(record);
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if (record.ProjectionKey is not { } key)
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{
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if (record.WorldEntity is not null)
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{
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throw new InvalidOperationException(
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$"Materialized live entity 0x{record.ServerGuid:X8}/{record.Generation} has no exact projection key.");
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}
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return;
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}
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RefreshSpatialPresentationIndexes(record, current, spatial, key);
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}
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private void RefreshSpatialPresentationIndexes(
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LiveEntityRecord record,
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bool current,
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bool spatial,
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RuntimeEntityKey key)
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{
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if (record.WorldEntity is not null)
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{
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if (spatial && record.AnimationRuntime is { } animation)
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@ -2641,6 +2942,13 @@ public sealed class LiveEntityRuntime : ILiveEntityRadarSource
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bool wasVisible = record.IsSpatiallyVisible;
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if (RequireProjectionKey(record) != key)
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return;
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if (_presentationOnlySpatialMutationDepth.ContainsKey(key))
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{
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record.IsSpatiallyVisible = visible;
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RefreshSpatialPresentationIndexes(record);
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RefreshPresentation(record);
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return;
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}
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bool wasOrdinaryRoot = _physics.IsSpatialRoot(record.Canonical);
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record.IsSpatiallyVisible = visible;
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bool isOrdinaryRoot = record.ProjectionKind is LiveEntityProjectionKind.World
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175
src/AcDream.App/World/RuntimePlacementPresentationSink.cs
Normal file
175
src/AcDream.App/World/RuntimePlacementPresentationSink.cs
Normal file
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@ -0,0 +1,175 @@
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using AcDream.Runtime.Physics;
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using AcDream.Runtime.World;
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using AcDream.App.Physics;
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using AcDream.App.Rendering.Vfx;
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using AcDream.Core.Plugins;
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using AcDream.Core.World;
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using AcDream.Plugin.Abstractions;
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namespace AcDream.App.World;
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/// <summary>
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/// Graphical projection sink for canonical Runtime SetPosition receipts. It
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/// owns only App-facing world, effect-pose, cached-local-shadow, selection,
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/// and renderer/VFX visibility projections. Runtime physics, shadows, body
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/// state, clocks, and worksets were committed before this sink is invoked.
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///
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/// This adapter deliberately owns no subscription: production composition
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/// activates the shared observer only after both graphical and no-window hosts
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/// implement the same presentation-only contract.
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/// </summary>
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internal sealed class RuntimePlacementPresentationSink
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: IRuntimePlacementProjectionSink
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{
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private readonly LiveEntityRuntime _liveEntities;
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private readonly RuntimeWorldTransitState _transit;
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private readonly WorldGameState _worldState;
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private readonly WorldEvents _worldEvents;
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private readonly EntityEffectPoseRegistry _effectPoses;
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private readonly LocalPlayerShadowState _localPlayerShadow;
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private readonly Func<uint> _localPlayerGuid;
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private readonly Action<uint> _clearSelectionForUnavailableEntity;
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private readonly Action<LiveEntityRecord, bool>[] _visibilitySinks;
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public RuntimePlacementPresentationSink(
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LiveEntityRuntime liveEntities,
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RuntimeWorldTransitState transit,
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WorldGameState worldState,
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WorldEvents worldEvents,
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EntityEffectPoseRegistry effectPoses,
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LocalPlayerShadowState localPlayerShadow,
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Func<uint> localPlayerGuid,
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Action<uint> clearSelectionForUnavailableEntity,
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IEnumerable<Action<LiveEntityRecord, bool>>? visibilitySinks = null)
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{
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_liveEntities = liveEntities
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?? throw new ArgumentNullException(nameof(liveEntities));
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_transit = transit ?? throw new ArgumentNullException(nameof(transit));
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_worldState = worldState ?? throw new ArgumentNullException(nameof(worldState));
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_worldEvents = worldEvents ?? throw new ArgumentNullException(nameof(worldEvents));
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_effectPoses = effectPoses
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?? throw new ArgumentNullException(nameof(effectPoses));
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_localPlayerShadow = localPlayerShadow
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?? throw new ArgumentNullException(nameof(localPlayerShadow));
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_localPlayerGuid = localPlayerGuid
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?? throw new ArgumentNullException(nameof(localPlayerGuid));
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_clearSelectionForUnavailableEntity = clearSelectionForUnavailableEntity
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?? throw new ArgumentNullException(
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nameof(clearSelectionForUnavailableEntity));
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_visibilitySinks = visibilitySinks?.ToArray()
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?? Array.Empty<Action<LiveEntityRecord, bool>>();
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if (_visibilitySinks.Any(static sink => sink is null))
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throw new ArgumentException(
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"Presentation visibility sinks cannot contain null.",
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nameof(visibilitySinks));
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}
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public bool TryApply(in RuntimePlacementProjectionSnapshot projection)
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{
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if (projection.Kind is RuntimePlacementProjectionKind.Place
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&& !_transit.IsCurrentPlacementAuthority(
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projection.Token.Portal,
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projection.Token.ExactCellId))
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{
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return false;
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}
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if (!_liveEntities.TryApplyRuntimePlacementProjection(in projection))
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return false;
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if (projection.Kind is RuntimePlacementProjectionKind.Discard)
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return true;
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if (!_liveEntities.TryGetRecord(
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projection.Token.Entity,
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out LiveEntityRecord record)
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|| record.WorldEntity is not { } entity)
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{
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return false;
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}
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return projection.Kind switch
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{
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RuntimePlacementProjectionKind.Place =>
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TryPublishPlace(record, entity),
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RuntimePlacementProjectionKind.Withdraw =>
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TryPublishWithdrawal(record, entity),
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_ => false,
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};
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}
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private bool TryPublishPlace(LiveEntityRecord record, WorldEntity entity)
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{
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if (!IsCurrent(record, entity))
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return false;
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WorldEntitySnapshot snapshot = Snapshot(entity);
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_worldState.Add(snapshot);
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if (!IsCurrent(record, entity))
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return false;
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_worldEvents.UpsertCurrent(snapshot);
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if (!IsCurrent(record, entity))
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return false;
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_effectPoses.PublishMeshRefs(entity);
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if (!IsCurrent(record, entity))
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return false;
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if (record.ServerGuid == _localPlayerGuid())
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{
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_localPlayerShadow.Set(
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entity.Position,
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entity.Rotation,
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record.FullCellId);
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}
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for (int i = 0; i < _visibilitySinks.Length; i++)
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{
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_visibilitySinks[i](record, true);
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if (!IsCurrent(record, entity))
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return false;
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}
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return true;
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}
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private bool TryPublishWithdrawal(
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LiveEntityRecord record,
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WorldEntity entity)
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{
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if (!IsCurrent(record, entity))
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return false;
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for (int i = 0; i < _visibilitySinks.Length; i++)
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{
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_visibilitySinks[i](record, false);
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if (!IsCurrent(record, entity))
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return false;
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}
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_worldState.RemoveById(entity.Id);
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if (!IsCurrent(record, entity))
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return false;
|
||||
_worldEvents.ForgetEntity(entity.Id);
|
||||
if (!IsCurrent(record, entity))
|
||||
return false;
|
||||
_effectPoses.Remove(entity.Id);
|
||||
if (!IsCurrent(record, entity))
|
||||
return false;
|
||||
if (record.ServerGuid == _localPlayerGuid())
|
||||
_localPlayerShadow.Clear();
|
||||
if (!IsCurrent(record, entity))
|
||||
return false;
|
||||
_clearSelectionForUnavailableEntity(record.ServerGuid);
|
||||
return IsCurrent(record, entity);
|
||||
}
|
||||
|
||||
private bool IsCurrent(LiveEntityRecord record, WorldEntity entity) =>
|
||||
_liveEntities.TryGetRecord(
|
||||
record.ProjectionKey!.Value,
|
||||
out LiveEntityRecord current)
|
||||
&& ReferenceEquals(current, record)
|
||||
&& ReferenceEquals(current.WorldEntity, entity);
|
||||
|
||||
private static WorldEntitySnapshot Snapshot(WorldEntity entity) => new(
|
||||
entity.Id,
|
||||
entity.SourceGfxObjOrSetupId,
|
||||
entity.Position,
|
||||
entity.Rotation);
|
||||
}
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
using System.Globalization;
|
||||
using AcDream.Runtime.Physics;
|
||||
|
||||
namespace AcDream.Runtime.World;
|
||||
|
||||
|
|
@ -247,6 +248,32 @@ public sealed class RuntimeWorldTransitState
|
|||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Validates the portal suffix carried by a canonical SetPosition
|
||||
/// projection receipt against this instance's live transit ownership.
|
||||
/// Shape equality alone is insufficient: a superseded, cancelled, or
|
||||
/// completed host token can remain structurally valid after it has lost
|
||||
/// authority to reveal the destination.
|
||||
/// </summary>
|
||||
public bool IsCurrentPlacementAuthority(
|
||||
in RuntimePortalPlacementAuthority authority,
|
||||
uint exactCellId)
|
||||
{
|
||||
if (!authority.Present)
|
||||
return authority.IsEmpty;
|
||||
|
||||
return authority.IsValid
|
||||
&& authority.Projection.DestinationCell == exactCellId
|
||||
&& IsCurrentPortalDestination(
|
||||
authority.RevealGeneration,
|
||||
authority.TeleportSequence,
|
||||
exactCellId)
|
||||
&& TryGetHostProjection(
|
||||
authority.Projection,
|
||||
out RuntimeWorldHostProjectionSnapshot host)
|
||||
&& !host.IsSuperseding;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Marks the graphical reservation-release callback as due before the
|
||||
/// host executes it. A thrown callback therefore leaves an exact pending
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue