fix(rendering): bound portal resource lifetime

Separate logical ownership, render publication, and GPU retirement across live entities, landblocks, particles, textures, mesh arenas, portal/UI teardown, and per-frame scratch storage. Add bounded DAT/texture caches, upload budgets, three-frame fence retirement, exact-incarnation appearance reconciliation, frame pacing, and extensive lifetime conformance coverage.\n\nThe seven-destination connected route now cuts peak working/private memory roughly in half, returns Caul to 125-153 FPS locally, and produces no WER or AMD reset.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
This commit is contained in:
Erik 2026-07-18 21:35:16 +02:00
parent 3971997689
commit 749e8ceeb1
225 changed files with 29107 additions and 3914 deletions

View file

@ -607,6 +607,196 @@ public sealed class ParticleSystemTests
Assert.All(sys.EnumerateEmitters(), emitter => Assert.True(emitter.ViewEligible));
}
[Fact]
public void DenseSuspendedSet_IsExcludedFromSimulationViewAndRenderWorksets()
{
var sys = MakeSystem();
var desc = new EmitterDesc
{
DatId = 0x32000080u,
Type = ParticleType.Still,
MaxDegradeDistance = 100f,
MaxParticles = 1,
InitialParticles = 1,
LifetimeMin = 100f,
LifetimeMax = 100f,
};
var visibleCells = new HashSet<uint> { 0x01010001u };
for (int i = 0; i < 2_000; i++)
{
int handle = sys.SpawnEmitter(desc, Vector3.Zero, attachedObjectId: (uint)(i + 1));
sys.UpdateEmitterOwnerCell(handle, 0x01010001u);
if (i >= 3)
{
sys.SetEmitterPresentationVisible(handle, false);
sys.SetEmitterSimulationEnabled(handle, false);
}
}
sys.ApplyRetailView(Vector3.Zero, visibleCells, hasCompletedView: true);
sys.Tick(0.01f);
Assert.Equal(3, sys.LastRetailViewEmitterVisitCount);
Assert.Equal(3, sys.LastTickEmitterVisitCount);
Assert.Equal(3, sys.EnumerateRenderableEmitters(ParticleRenderPass.Scene).Count());
Assert.Equal(2_000, sys.ActiveEmitterCount);
}
[Fact]
public void OwnerRenderScope_VisitsOnlyRequestedOwnersAndUnattachedEmittersInSpawnOrder()
{
var sys = MakeSystem();
var desc = new EmitterDesc
{
DatId = 0x32000083u,
Type = ParticleType.Still,
MaxParticles = 1,
};
int unattached = sys.SpawnEmitter(desc, Vector3.Zero);
int ownerSeven = 0;
int ownerNine = 0;
for (uint owner = 1; owner <= 2_000; owner++)
{
int handle = sys.SpawnEmitter(desc, Vector3.Zero, attachedObjectId: owner);
if (owner == 7u)
ownerSeven = handle;
if (owner == 9u)
ownerNine = handle;
}
var destination = new List<ParticleEmitter>();
sys.CopyRenderableEmittersForOwners(
ParticleRenderPass.Scene,
new HashSet<uint> { 9u, 7u, 4_000u },
includeUnattached: true,
destination);
Assert.Equal(3, sys.LastRenderScopeEmitterVisitCount);
Assert.Equal(new[] { unattached, ownerSeven, ownerNine },
destination.Select(emitter => emitter.Handle));
sys.CopyRenderableEmittersForOwners(
ParticleRenderPass.Scene,
new HashSet<uint> { 7u, 9u },
includeUnattached: false,
destination,
excludedAttachedOwnerIds: new HashSet<uint> { 7u });
Assert.Equal(1, sys.LastRenderScopeEmitterVisitCount);
Assert.Equal(new[] { ownerNine }, destination.Select(emitter => emitter.Handle));
}
[Fact]
public void SpatialReentryWaitsForFreshRetailViewBeforeBecomingRenderable()
{
var sys = MakeSystem();
int handle = sys.SpawnEmitter(
new EmitterDesc
{
DatId = 0x32000084u,
Type = ParticleType.Still,
MaxDegradeDistance = 100f,
MaxParticles = 1,
},
Vector3.Zero,
attachedObjectId: 84u);
sys.UpdateEmitterOwnerCell(handle, 0x01010001u);
var visible = new HashSet<uint> { 0x01010001u };
var destination = new List<ParticleEmitter>();
sys.ApplyRetailView(Vector3.Zero, visible, hasCompletedView: true);
Assert.Single(sys.EnumerateRenderableEmitters(ParticleRenderPass.Scene));
sys.SetEmitterPresentationVisible(handle, false);
sys.SetEmitterSimulationEnabled(handle, false);
Assert.False(Assert.Single(sys.EnumerateEmitters()).ViewEligible);
sys.SetEmitterPresentationVisible(handle, true);
sys.SetEmitterSimulationEnabled(handle, true);
sys.CopyRenderableEmittersForOwners(
ParticleRenderPass.Scene,
new HashSet<uint> { 84u },
includeUnattached: false,
destination);
Assert.Empty(destination);
sys.ApplyRetailView(Vector3.Zero, visible, hasCompletedView: true);
sys.CopyRenderableEmittersForOwners(
ParticleRenderPass.Scene,
new HashSet<uint> { 84u },
includeUnattached: false,
destination);
Assert.Single(destination);
}
[Fact]
public void OrderedIndexes_PreserveSpawnOrderAcrossHardRemovalAndPassFiltering()
{
var sys = MakeSystem();
var desc = new EmitterDesc
{
DatId = 0x32000081u,
Type = ParticleType.Still,
MaxParticles = 1,
};
int first = sys.SpawnEmitter(desc, Vector3.Zero);
int removedScene = sys.SpawnEmitter(desc, Vector3.Zero);
int sky = sys.SpawnEmitter(
desc,
Vector3.Zero,
renderPass: ParticleRenderPass.SkyPreScene,
visibilityPolicy: ParticleVisibilityPolicy.PassOwned);
int removedSky = sys.SpawnEmitter(
desc,
Vector3.Zero,
renderPass: ParticleRenderPass.SkyPreScene,
visibilityPolicy: ParticleVisibilityPolicy.PassOwned);
int last = sys.SpawnEmitter(desc, Vector3.Zero);
sys.StopEmitter(removedScene, fadeOut: false);
sys.StopEmitter(removedSky, fadeOut: false);
Assert.Equal(new[] { first, sky, last },
sys.EnumerateEmitters().Select(emitter => emitter.Handle));
Assert.Equal(new[] { first, last },
sys.EnumerateRenderableEmitters(ParticleRenderPass.Scene)
.Select(emitter => emitter.Handle));
Assert.Equal(new[] { sky },
sys.EnumerateRenderableEmitters(ParticleRenderPass.SkyPreScene)
.Select(emitter => emitter.Handle));
}
[Fact]
public void TickSnapshot_ToleratesNestedEmitterRemovalFromDeathCallback()
{
var sys = MakeSystem();
var desc = new EmitterDesc
{
DatId = 0x32000082u,
Type = ParticleType.Still,
MaxParticles = 1,
InitialParticles = 1,
TotalParticles = 1,
LifetimeMin = 0.01f,
LifetimeMax = 0.01f,
Lifespan = 0.01f,
};
int first = sys.SpawnEmitter(desc, Vector3.Zero);
int second = sys.SpawnEmitter(desc, Vector3.Zero);
sys.EmitterDied += handle =>
{
if (handle == first)
sys.StopEmitter(second, fadeOut: false);
};
sys.Tick(0.02f);
sys.Tick(0.01f);
Assert.Equal(1, sys.LastTickEmitterVisitCount);
Assert.Equal(0, sys.ActiveEmitterCount);
Assert.Empty(sys.EnumerateEmitters());
}
[Fact]
public void FiniteEmitter_DegradedBranchExpiresAndRemovesIt()
{
@ -849,6 +1039,26 @@ public sealed class ParticleSystemTests
Assert.False(sys.IsEmitterAlive(handle));
}
[Fact]
public void EmitterDied_AttemptsEverySubscriberWhenOneThrows()
{
var sys = MakeSystem();
var delivered = new List<int>();
sys.EmitterDied += _ => throw new InvalidOperationException("first subscriber failed");
sys.EmitterDied += delivered.Add;
int handle = sys.SpawnEmitter(
MakeDesc(emitRate: 5f, lifetime: 0.2f, maxParticles: 4),
Vector3.Zero);
AggregateException failure = Assert.Throws<AggregateException>(
() => sys.StopEmitter(handle, fadeOut: false));
Assert.Contains("first subscriber failed", failure.ToString());
Assert.Equal([handle], delivered);
Assert.False(sys.IsEmitterAlive(handle));
}
[Fact]
public void Birthrate_PerSec_EmitsOnePerTickWhenIntervalElapsed()
{