fix(rendering): bound portal resource lifetime
Separate logical ownership, render publication, and GPU retirement across live entities, landblocks, particles, textures, mesh arenas, portal/UI teardown, and per-frame scratch storage. Add bounded DAT/texture caches, upload budgets, three-frame fence retirement, exact-incarnation appearance reconciliation, frame pacing, and extensive lifetime conformance coverage.\n\nThe seven-destination connected route now cuts peak working/private memory roughly in half, returns Caul to 125-153 FPS locally, and produces no WER or AMD reset.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
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225 changed files with 29107 additions and 3914 deletions
152
tests/AcDream.Content.Tests/DecodedTextureCacheTests.cs
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152
tests/AcDream.Content.Tests/DecodedTextureCacheTests.cs
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using AcDream.Content;
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using Xunit;
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namespace AcDream.Content.Tests;
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public sealed class DecodedTextureCacheTests {
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private static DecodedTextureKey Key(
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uint id,
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bool clip = false,
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bool additive = false) => new(id, clip, additive);
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[Fact]
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public void RetainOrUse_EvictsLeastRecentlyUsedEntryToMeetByteBudget() {
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var cache = new DecodedTextureCache(maximumBytes: 8, maximumEntries: 8);
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var first = new byte[4];
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var second = new byte[4];
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var third = new byte[4];
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Assert.Same(first, cache.RetainOrUse(Key(1), first, out var firstCached));
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Assert.Same(second, cache.RetainOrUse(Key(2), second, out var secondCached));
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Assert.True(cache.TryGet(Key(1), out _)); // ID 2 is now least recently used.
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Assert.Same(third, cache.RetainOrUse(Key(3), third, out var thirdCached));
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Assert.True(firstCached);
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Assert.True(secondCached);
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Assert.True(thirdCached);
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Assert.True(cache.TryGet(Key(1), out _));
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Assert.False(cache.TryGet(Key(2), out _));
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Assert.True(cache.TryGet(Key(3), out _));
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Assert.Equal(8, cache.ResidentBytes);
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}
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[Fact]
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public void RetainOrUse_DoesNotAdmitOversizedEntry() {
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var cache = new DecodedTextureCache(maximumBytes: 3, maximumEntries: 8);
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var pixels = new byte[4];
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Assert.Same(pixels, cache.RetainOrUse(Key(1), pixels, out var isCached));
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Assert.False(isCached);
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Assert.False(cache.TryGet(Key(1), out _));
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Assert.Equal(0, cache.Count);
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Assert.Equal(0, cache.ResidentBytes);
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}
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[Fact]
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public void RetainOrUse_ExistingCanonicalEntryWinsConcurrentDecodeRace() {
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var cache = new DecodedTextureCache(maximumBytes: 16, maximumEntries: 8);
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var canonical = new byte[4];
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var duplicate = new byte[4];
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cache.RetainOrUse(Key(1), canonical, out _);
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var result = cache.RetainOrUse(Key(1), duplicate, out var isCached);
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Assert.True(isCached);
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Assert.Same(canonical, result);
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Assert.Equal(1, cache.Count);
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Assert.Equal(4, cache.ResidentBytes);
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}
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[Fact]
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public void RetainOrUse_EnforcesEntryBudget() {
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var cache = new DecodedTextureCache(maximumBytes: 1024, maximumEntries: 2);
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cache.RetainOrUse(Key(1), new byte[1], out _);
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cache.RetainOrUse(Key(2), new byte[1], out _);
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cache.RetainOrUse(Key(3), new byte[1], out _);
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Assert.False(cache.TryGet(Key(1), out _));
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Assert.True(cache.TryGet(Key(2), out _));
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Assert.True(cache.TryGet(Key(3), out _));
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Assert.Equal(2, cache.Count);
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}
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[Fact]
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public void DecodeAffectingSurfaceFlags_DoNotAliasSameRenderSurface()
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{
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var cache = new DecodedTextureCache(maximumBytes: 1024, maximumEntries: 8);
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var opaque = new byte[] { 1 };
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var clip = new byte[] { 2 };
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var additive = new byte[] { 3 };
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cache.RetainOrUse(Key(1), opaque, out _);
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cache.RetainOrUse(Key(1, clip: true), clip, out _);
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cache.RetainOrUse(Key(1, additive: true), additive, out _);
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Assert.Same(opaque, AssertCacheHit(cache, Key(1)));
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Assert.Same(clip, AssertCacheHit(cache, Key(1, clip: true)));
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Assert.Same(additive, AssertCacheHit(cache, Key(1, additive: true)));
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}
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[Fact]
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public async Task GetOrCreate_ConcurrentMissRunsFactoryOnce()
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{
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var cache = new DecodedTextureCache(maximumBytes: 1024, maximumEntries: 8);
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int calls = 0;
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using var release = new ManualResetEventSlim();
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Task<byte[]>[] readers = Enumerable.Range(0, 8)
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.Select(readerIndex => Task.Run(() => cache.GetOrCreate(
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Key(1),
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() =>
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{
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Interlocked.Increment(ref calls);
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release.Wait();
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return new byte[] { 1, 2, 3, 4 };
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},
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out _)))
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.ToArray();
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Assert.True(SpinWait.SpinUntil(() => Volatile.Read(ref calls) == 1, 5_000));
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release.Set();
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byte[][] results = await Task.WhenAll(readers);
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Assert.Equal(1, calls);
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Assert.All(results, result => Assert.Same(results[0], result));
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}
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[Fact]
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public void GetOrCreate_FailedFactoryCanRetry()
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{
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var cache = new DecodedTextureCache(maximumBytes: 1024, maximumEntries: 8);
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int calls = 0;
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Assert.Throws<InvalidOperationException>(() => cache.GetOrCreate(
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Key(1),
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() =>
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{
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calls++;
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throw new InvalidOperationException("decode failed");
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},
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out _));
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byte[] recovered = cache.GetOrCreate(
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Key(1),
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() =>
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{
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calls++;
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return new byte[] { 1 };
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},
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out var retained);
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Assert.Equal(2, calls);
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Assert.True(retained);
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Assert.Equal(new byte[] { 1 }, recovered);
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}
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private static byte[] AssertCacheHit(DecodedTextureCache cache, DecodedTextureKey key)
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{
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Assert.True(cache.TryGet(key, out byte[] pixels));
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return pixels;
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}
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}
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