fix(rendering): bound portal resource lifetime
Separate logical ownership, render publication, and GPU retirement across live entities, landblocks, particles, textures, mesh arenas, portal/UI teardown, and per-frame scratch storage. Add bounded DAT/texture caches, upload budgets, three-frame fence retirement, exact-incarnation appearance reconciliation, frame pacing, and extensive lifetime conformance coverage.\n\nThe seven-destination connected route now cuts peak working/private memory roughly in half, returns Caul to 125-153 FPS locally, and produces no WER or AMD reset.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
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225 changed files with 29107 additions and 3914 deletions
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@ -5,6 +5,7 @@ using AcDream.Core.Chat;
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using AcDream.UI.Abstractions;
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using AcDream.UI.Abstractions.Panels.Chat;
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using DatReaderWriter;
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using AcDream.Content;
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using System.Numerics;
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namespace AcDream.App.Studio;
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@ -17,7 +18,7 @@ namespace AcDream.App.Studio;
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/// </summary>
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internal static class MockupDesktop
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{
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public static void Load(DatCollection dats, RenderStack stack)
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public static void Load(IDatReaderWriter dats, RenderStack stack)
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{
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var objects = SampleData.BuildObjectTable();
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var windows = new List<MockupWindow>();
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@ -36,11 +37,11 @@ internal static class MockupDesktop
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MountControls(stack, windows);
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}
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private static ImportedLayout? Import(DatCollection dats, uint layoutId, RenderStack stack)
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private static ImportedLayout? Import(IDatReaderWriter dats, uint layoutId, RenderStack stack)
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=> LayoutImporter.Import(dats, layoutId, stack.ResolveChrome, stack.VitalsDatFont,
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fontResolve: stack.ResolveDatFont);
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private static RetailWindowHandle? MountVitals(DatCollection dats, RenderStack stack, AcDream.Core.Items.ClientObjectTable objects)
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private static RetailWindowHandle? MountVitals(IDatReaderWriter dats, RenderStack stack, AcDream.Core.Items.ClientObjectTable objects)
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{
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var layout = Import(dats, 0x2100006Cu, stack);
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if (layout is null) return null;
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@ -66,7 +67,7 @@ internal static class MockupDesktop
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});
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}
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private static RetailWindowHandle? MountToolbar(DatCollection dats, RenderStack stack, AcDream.Core.Items.ClientObjectTable objects)
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private static RetailWindowHandle? MountToolbar(IDatReaderWriter dats, RenderStack stack, AcDream.Core.Items.ClientObjectTable objects)
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{
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var layout = Import(dats, 0x21000016u, stack);
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if (layout is null) return null;
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@ -136,7 +137,7 @@ internal static class MockupDesktop
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frame.MaxHeight = expandedH;
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}
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private static RetailWindowHandle? MountCharacter(DatCollection dats, RenderStack stack, AcDream.Core.Items.ClientObjectTable objects)
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private static RetailWindowHandle? MountCharacter(IDatReaderWriter dats, RenderStack stack, AcDream.Core.Items.ClientObjectTable objects)
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{
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var layout = Import(dats, 0x2100002Eu, stack);
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if (layout is null) return null;
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@ -164,7 +165,7 @@ internal static class MockupDesktop
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});
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}
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private static RetailWindowHandle? MountInventory(DatCollection dats, RenderStack stack, AcDream.Core.Items.ClientObjectTable objects)
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private static RetailWindowHandle? MountInventory(IDatReaderWriter dats, RenderStack stack, AcDream.Core.Items.ClientObjectTable objects)
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{
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var layout = Import(dats, 0x21000023u, stack);
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if (layout is null) return null;
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@ -219,7 +220,7 @@ internal static class MockupDesktop
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element.Anchors = AnchorEdges.Left | AnchorEdges.Top;
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}
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private static RetailWindowHandle? MountChat(DatCollection dats, RenderStack stack)
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private static RetailWindowHandle? MountChat(IDatReaderWriter dats, RenderStack stack)
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{
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var rootInfo = LayoutImporter.ImportInfos(dats, ChatWindowController.LayoutId);
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if (rootInfo is null) return null;
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