fix(rendering): bound portal resource lifetime
Separate logical ownership, render publication, and GPU retirement across live entities, landblocks, particles, textures, mesh arenas, portal/UI teardown, and per-frame scratch storage. Add bounded DAT/texture caches, upload budgets, three-frame fence retirement, exact-incarnation appearance reconciliation, frame pacing, and extensive lifetime conformance coverage.\n\nThe seven-destination connected route now cuts peak working/private memory roughly in half, returns Caul to 125-153 FPS locally, and produces no WER or AMD reset.\n\nCo-authored-by: OpenAI Codex <codex@openai.com>
This commit is contained in:
parent
3971997689
commit
749e8ceeb1
225 changed files with 29107 additions and 3914 deletions
|
|
@ -1,5 +1,25 @@
|
|||
namespace AcDream.App.Rendering.Wb;
|
||||
|
||||
/// <summary>
|
||||
/// Reports the physical outcome when a mesh-reference callback cannot provide
|
||||
/// the normal strong exception guarantee. <see cref="MutationCommitted"/> lets
|
||||
/// a transactional owner reconcile its marker without guessing whether a
|
||||
/// throwing backend already changed the reference count.
|
||||
/// </summary>
|
||||
public sealed class MeshReferenceMutationException : Exception
|
||||
{
|
||||
public MeshReferenceMutationException(
|
||||
string message,
|
||||
bool mutationCommitted,
|
||||
Exception innerException)
|
||||
: base(message, innerException)
|
||||
{
|
||||
MutationCommitted = mutationCommitted;
|
||||
}
|
||||
|
||||
public bool MutationCommitted { get; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mockable interface over <see cref="WbMeshAdapter"/> so adapters that
|
||||
/// drive ref-count lifecycle (e.g. LandblockSpawnAdapter, EntitySpawnAdapter)
|
||||
|
|
@ -7,7 +27,17 @@ namespace AcDream.App.Rendering.Wb;
|
|||
/// </summary>
|
||||
public interface IWbMeshAdapter
|
||||
{
|
||||
/// <summary>
|
||||
/// Acquires one logical reference. A normal exception guarantees that no
|
||||
/// reference was acquired; <see cref="MeshReferenceMutationException"/>
|
||||
/// explicitly reports the exceptional backend case where it was committed.
|
||||
/// </summary>
|
||||
void IncrementRefCount(ulong id);
|
||||
|
||||
/// <summary>
|
||||
/// Releases one logical reference under the same committed-outcome contract
|
||||
/// as <see cref="IncrementRefCount"/>.
|
||||
/// </summary>
|
||||
void DecrementRefCount(ulong id);
|
||||
|
||||
/// <summary>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue