fix: social panel completion batch (user gate 2026-08-13, "fix all")

One user-ordered batch across the FA social panel + world selection.
Every root cause was probe-proven before the fix (new
ProbeSocialClickRouting in SocialPanelLiveMountProbeTests - production
window mount + real UiRoot hit-tests + a synthetic click):

1. STUCK CHECKBOXES (fellowship x4, allegiance x1, "always checked /
   can't change any options"): the authored checkboxes carry DAT
   ToggleBehavior, so UiButton SELF-FLIPS Selected at MouseUp - the old
   handlers read the flipped value and wrote the ORIGINAL back, snapping
   every click to where it started (the probe recorded (id, oldValue)).
   Fix: SuppressSelfToggle (the CH6a/b mirror discipline) + derive the
   next value from the STORE; the per-tick seeding mirrors it back.
2. UNCLICKABLE ROSTER ROWS ("only get the move window cursor"): the row
   name text is display-text ClickThrough=true, which the hit-test walk
   skips regardless of HandlesClick - the wired OnClick was unreachable.
   Fix: UiText.OnClick assignment now clears ClickThrough (central,
   documented); the stats text gains the same select handler so most of
   the row's width selects the fellow.
3. TRUNCATED EMPTY-STATE ("You do not belong... To create MISSING"):
   the authored string resolves COMPLETE (three sentences) but embedded
   '\n's rendered as one clipped line. DatWidgetFactory now splits
   authored strings into one Line per newline, with the provider still
   re-reading DefaultColor live (the state-color contract - caught by
   BuildText_AuthoredLineTracksStateFontColor).
4. FELLOW NAMES WHITE (user-directed): the AD-82 invented leader-gold +
   selection-blue tints are deleted; names always white (register row
   narrowed).
5. ALLEGIANCE HEADER LABELS: bare "0"/"0" -> "Followers: N" / "Rank: [N]"
   (user-specified format; the full retail StringInfo composition stays
   AD-85's gap), monarch block matching.
6. FRIENDS/SQUELCH LIVE (AD-79 mostly retired): Add friend (name box ->
   0x0018, retail clears the box - Request_AddFriend @0x0048D240),
   Remove (row-click selection -> 0x0017), Appear Offline (CharacterOption
   0x27 via the immediate 0x0005 auto-save, ACE pushes FriendStatusChanged
   to your friend-of list), Squelch Character/Account add-by-name
   (0x0058 guid0/type AllChannels + 0x0059) and Remove for the selected
   row. The wire beneath (builders, WorldSession sends, Runtime commands,
   parsers) existed end-to-end since J4.1/FA1 - this is panel wiring only
   (docs/research/2026-08-13-social-wire-completion.md, committed here).
   Send Tell stays inert (not in the order; AD-79's remainder).
7. WORLD SELF-SELECTION ("clicking my own char should select myself"):
   retail has NO self-exclusion (CPhysicsPart::Draw @0x0050D823 arms
   every physobj; RecvNotice_SmartBoxObjectFound @0x004E5BAE selects
   unconditionally) - the includeSelf gate was an unregistered
   divergence, now removed on both the left-click and right-click paths.

Element roles were probe-measured, never guessed (Add 0x10000514 /
Remove 0x10000515 / Send Tell 0x10000516 / Appear Offline 0x1000052C /
name field 0x1000051B; Squelch: field 0x10000540, Remove 0x10000547,
Squelch Character 0x1000054B, Squelch Account 0x1000054C).

Register: AD-79 mostly retired, AD-82 narrowed. Known remainder, filed
not hidden: the fellowship page's authored 600px content vs the 362px
viewport leaves Dismiss/Assign-Leader below the fold until the window is
resized taller (probe-measured; candidate follow-up).

Tests: Checkbox_Click fact rewritten to the mirror contract (both
directions), monarch-followers label updated, includeSelf expectation
updated, probe extended (click routing, synthetic click, action-widget
role dump). App suite 4,976/3 skips.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-13 19:30:51 +02:00
parent ec2a7b0cce
commit 72ceddce2e
15 changed files with 1018 additions and 65 deletions

View file

@ -15,17 +15,15 @@ namespace AcDream.App.UI.Layout;
/// fix-round visibility gate).
///
/// <para>
/// <b>D1 — inert actions.</b> This campaign implements no Friends
/// add/remove/appear-offline wire (the trivially-pinnable bar D1 sets was
/// not met for this family — see the plan's D1 decision). The three
/// buttons (<c>0x10000514</c>/<c>0x10000515</c>/<c>0x10000516</c>) and the
/// "Appear Offline" checkbox (<c>0x1000052C</c>) are left AUTHORED and
/// CLICKABLE with no handler — <see cref="DatWidgetFactory"/> already
/// builds every button/checkbox with a null <c>OnClick</c> by default, so
/// no explicit "leave unbound" code is needed here. See register row
/// AD-79 (<c>docs/architecture/retail-divergence-register.md</c>), which
/// covers the whole D1 Friends/Squelch inert-actions scope (one row, not
/// one per button).
/// <b>Actions LIVE as of 2026-08-13 (AD-79 retired for this page).</b>
/// Add (name box → <c>0x0018</c>), Remove (selected row → <c>0x0017</c>),
/// and Appear Offline (CharacterOption <c>0x27</c> via the immediate
/// <c>0x0005</c> auto-save) are wired through <see cref="Actions"/> — the
/// wire beneath existed end-to-end all along
/// (docs/research/2026-08-13-social-wire-completion.md §4). Send Tell
/// (<c>0x10000516</c>) remains the one inert button — not in the
/// 2026-08-13 order and needing the chat-tell seam; tracked in AD-79's
/// remainder.
/// </para>
///
/// <para>
@ -68,21 +66,56 @@ namespace AcDream.App.UI.Layout;
public sealed class SocialFriendsPageController
{
private const uint ListBoxId = 0x10000517u;
// 2026-08-13 gate (AD-79 retirement): the authored action widgets, roles
// probe-verified against the live DAT (ProbeSocialClickRouting label
// dump): Add / Remove / Send Tell buttons, the Appear Offline checkbox,
// and the name edit box gmFriendsUI's own Add path reads
// (Request_AddFriend @0x0048D240 reads the box, sends 0x0018, clears it).
private const uint AddButtonId = 0x10000514u;
private const uint RemoveButtonId = 0x10000515u;
private const uint AppearOfflineCheckboxId = 0x1000052Cu;
private const uint NameFieldId = 0x1000051Bu;
/// <summary>The live wire seams (2026-08-13, AD-79 retired): every
/// command below already existed end-to-end (builders, WorldSession
/// sends, Runtime commands, inbound parsers —
/// docs/research/2026-08-13-social-wire-completion.md §4); this page was
/// the only missing link. AppearOffline is CharacterOption 0x27 riding
/// the immediate 0x0005 auto-save — ACE pushes FriendStatusChanged to
/// everyone who friended you (its §1.4).</summary>
public sealed record Actions(
Action<string> AddFriend,
Action<uint> RemoveFriend,
Func<bool> CurrentAppearOffline,
Action<bool> SetAppearOffline);
private readonly UiTemplateListBox _listBox;
private readonly FriendsState _friends;
private readonly Actions? _actions;
private readonly UiField? _nameField;
private readonly UiButton? _appearOfflineCheckbox;
private long _lastRevision = long.MinValue;
private uint _selectedFriendGuid;
private SocialFriendsPageController(UiTemplateListBox listBox, FriendsState friends)
private SocialFriendsPageController(
UiTemplateListBox listBox,
FriendsState friends,
Actions? actions,
UiField? nameField,
UiButton? appearOfflineCheckbox)
{
_listBox = listBox;
_friends = friends;
_actions = actions;
_nameField = nameField;
_appearOfflineCheckbox = appearOfflineCheckbox;
}
public static SocialFriendsPageController? Bind(
UiElement pageRoot,
FriendsState friends,
Func<uint, uint, UiElement?> templateResolver)
Func<uint, uint, UiElement?> templateResolver,
Actions? actions = null)
{
ArgumentNullException.ThrowIfNull(pageRoot);
ArgumentNullException.ThrowIfNull(friends);
@ -108,13 +141,52 @@ public sealed class SocialFriendsPageController
$"[D.2b] SocialFriendsPageController: scrollbar 0x{scrollbarElementId:X8} "
+ "not found — the Friends list will not scroll.");
var controller = new SocialFriendsPageController(listBox, friends);
var nameField = UiElement.FindDescendant(pageRoot, NameFieldId) as UiField;
var appearOffline = UiElement.FindDescendant(pageRoot, AppearOfflineCheckboxId) as UiButton;
var controller = new SocialFriendsPageController(
listBox, friends, actions, nameField, appearOffline);
controller.WireActions(pageRoot);
controller.Refresh();
return controller;
}
private void WireActions(UiElement pageRoot)
{
if (_actions is not { } actions) return; // fixture callers stay inert
if (UiElement.FindDescendant(pageRoot, AddButtonId) is UiButton add)
add.OnClick = () =>
{
string name = _nameField?.Text?.Trim() ?? string.Empty;
if (string.IsNullOrWhiteSpace(name)) return;
actions.AddFriend(name);
// Retail clears the edit box on send (Request_AddFriend
// @0x0048D240's own post-send clear).
_nameField?.SetText(string.Empty);
};
if (UiElement.FindDescendant(pageRoot, RemoveButtonId) is UiButton remove)
remove.OnClick = () =>
{
if (_selectedFriendGuid != 0u)
actions.RemoveFriend(_selectedFriendGuid);
};
if (_appearOfflineCheckbox is { } checkbox)
{
// The same ToggleBehavior mirror discipline as the fellowship/
// allegiance checkboxes (the 2026-08-13 double-toggle fix).
checkbox.SuppressSelfToggle = true;
checkbox.OnClick = () =>
actions.SetAppearOffline(!actions.CurrentAppearOffline());
}
}
public void Tick()
{
if (_actions is { } actions && _appearOfflineCheckbox is { } checkbox)
checkbox.Selected = actions.CurrentAppearOffline();
long revision = _friends.Revision;
if (revision == _lastRevision) return;
Refresh();
@ -125,16 +197,24 @@ public sealed class SocialFriendsPageController
long revision = _friends.Revision;
_listBox.Flush();
bool allRowsResolved = true;
bool selectedStillPresent = false;
foreach (FriendEntry friend in _friends.Snapshot())
{
UiElement? row = _listBox.AddItemFromTemplateList(0);
if (row is null) { allRowsResolved = false; continue; }
if (friend.Id == _selectedFriendGuid) selectedStillPresent = true;
if (SocialPanelRowText.FindDeepest(row) is { } text)
{
string name = friend.Name;
uint guid = friend.Id;
text.LinesProvider = () => [new UiText.Line(name, Vector4.One)];
// 2026-08-13 gate: row click selects the friend the Remove
// button acts on (UiText.OnClick clears the display-text
// ClickThrough default — see its doc).
text.OnClick = () => _selectedFriendGuid = guid;
}
}
if (!selectedStillPresent) _selectedFriendGuid = 0u;
// SF-3: only latch the revision once the rebuild actually reflects it —
// a resolver miss must not silently swallow a future revision bump.
if (allRowsResolved) _lastRevision = revision;