docs(rendering): close slice G1 candidate gate

This commit is contained in:
Erik 2026-07-25 00:34:18 +02:00
parent e346f8bbaf
commit 720578592b
2 changed files with 64 additions and 2 deletions

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@ -24,8 +24,9 @@ retail-faithful gameplay
| F4 — dynamic indices | complete | The contained scene now maintains outdoor/static, per-cell static/dynamic, special dynamic-route, translucent, selectable, light-candidate, and dirty indices incrementally. Final-frame live/equipped synchronization remains active-only, and active animated statics are synchronized from the scheduler's active workset rather than a resident-world scan. The production scene remains unconstructed and non-drawing. |
| F5 | complete | Exact `81e2f1a5` passed capped and uncapped nine-stop routes plus uncapped dense Arwic. Across the final checkpoints the referee completed 1,663 + 1,677 + 81 comparisons with zero mismatches, zero pending deltas, zero rejected operations, exact binary/source identity, and graceful shutdown. Evidence: `docs/research/2026-07-24-slice-f5-render-scene-shadow-gate.md`. |
| G0 — borrowed frame product | complete | Two reusable arenas publish exact generation/frame-stamped borrowed views for scene candidates, cell ranges, transforms, classification, light sets, selection, PView/clip references, counts, and source digest. Release/reuse invalidates every copied view; abort never publishes; frame N may build while N-1 is borrowed; the warm path allocates zero bytes. Eight focused tests pass inside the 3,743-App / 8,227-solution Release gate. |
| G1 — scene-query replacement | code gate complete; connected gate pending | The incremental scene now builds the same-frame candidate product from outdoor, per-cell, look-in, outside-stage, and dynamic indices, preserving PView route multiplicity and hidden-versus-withdrawn ownership. A compare-only controller checks canonical route/cell/entity membership against the accepted current PView path; lifecycle JSON publishes counts, digests, and the first mismatch. Twenty-four focused render-scene/frame-product tests pass inside the 3,745-App / 8,229-solution Release gate. No production draw consumer has switched. |
| G2G5 | pending | No production consumer has switched. |
| G1 — scene-query replacement | complete | Exact `e346f8bb` passed capped and uncapped nine-stop routes plus uncapped dense Arwic: 29,392 + 29,025 + 1,522 same-frame candidate comparisons, zero mismatches, equal counts/digests at every checkpoint, exact binary/source identity, and graceful shutdown. Evidence: `docs/research/2026-07-25-slice-g1-scene-query-candidate-gate.md`. |
| G2 — packed dispatcher input | active | Convert the accepted scene candidates into an acdream-owned packed dispatcher input and compare its complete instance payload against the current WorldEntity boundary without drawing twice. |
| G3G5 | pending | No production consumer has switched. |
The exact pre-F/G runtime rollback anchor remains `e7d9d6fa`. F0 is
non-drawing diagnostic infrastructure and therefore is not a visual-cutover