wip(physics): collision O(changed) delta-commit (O1-O3) - ON HOLD, feel-test failed
Publication-throughput rework per the D2 design (docs/research/ 2026-08-02-collision-throughput-handoff/design-note.md): O1 per-prefix installed-key ledgers replacing the seal's full-map scans; O2 per- landblock delta commit (LandblockReplacementApplyCursor against the active root) replacing whole-world TransferTo; O3 empty staging root, commit-time reflood (CObjCell::init_objects 0x0052B420 -> recalc_cross_cells 0x00515A30), journal/peer-rebase machinery deleted (~1,900 lines net). Automated gates green: Runtime 999, Core physics 2,135, App 4,039/3, Headless 79, complete solution 10,812/0/4; lifecycle gate PASS (connected-world-gate-20260802-193029). Soak 194423: publication-side acceptance fully met (37 -> 4 failures, all convergence dims zero, loadedLandblocks baseline-identical, waitCue 6/9 -> 1/9). COMMITTED AS WIP ON USER DIRECTION - NOT ACCEPTED. The user feel-test FAILED on this tree: monsters still pop into existence at close range, monsters spawned mid-air far ahead, static placements visibly wrong, plus 243x "Landblock already has a full retirement receipt" InvalidOperationException catch-retry loop during origin recenter (launch-feeltest-oclone.log). The 4 remaining soak failures (pendingLandblockRetirements 131/122 at the Caul->Sawato stops) and the implementer's "exposed pre-existing" classification are under re-judgment against that loop. Dual reviews were dispatched and then stopped mid-flight on user direction; NO review has passed this commit. Full problem inventory + next-agent instructions: docs/research/2026-08-02-collision-throughput-handoff/. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@ -59,8 +59,9 @@ What does NOT go here:
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streaming-convergence regression (its dedicated slice precedes C5) —
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re-observe after that slice; (b) no lateral glide when walking against
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impassable slopes — verify against open #269 (Campaign P slope-slide
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residual) in the session before treating as new; (c) `/ls` command
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reported non-working — identify which command surface at the session.
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residual) in the session before treating as new; (c) ~~`/ls` command
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reported non-working~~ — RESOLVED 2026-08-02: user confirmed `/ls`
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works in-client; the earlier report was environmental noise.
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**Smoke-test additions (2026-08-02 evening, retail-UI session):**
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(d) monsters pop into existence late — appear on radar BEHIND the
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running player; (e) recall spends far longer in portal space than
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