feat(app): Silk.NET window smoke — clear to navy
Minimal Silk.NET window wiring: 1280x720, OpenGL 4.3 core profile, VSync, dark navy clear color, Escape to close. No rendering beyond the clear call — terrain and shader land in Tasks 8 and 9. Manual smoke: process starts, stays alive past GL context creation, produces no stderr, no uncaught exceptions. Actual visual check will happen end-to-end after Task 10. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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// src/AcDream.App/Program.cs
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Console.WriteLine("acdream app — phase 1 skeleton");
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using AcDream.App.Rendering;
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var window = new GameWindow();
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window.Run();
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return 0;
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