docs: reconcile project status and navigation
Add a canonical documentation map, modernize the public README, and align milestone, roadmap, architecture, issue, divergence, and session guidance with the July 20 baseline. Correct the far-teleport residual to issue #153, close visually accepted indicator and terrain-tiling work, record the remaining detail-overlay and build-warning debt, and deprecate the duplicate legacy bug ledger. Co-authored-by: OpenAI Codex <codex@openai.com>
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docs/bugs.md
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docs/bugs.md
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# acdream — known bugs
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# acdream — historical bug snapshot (deprecated)
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Track visual, gameplay, and protocol bugs here. Close by moving to
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the "Fixed" section with the commit hash that resolved it.
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> **Not an active issue tracker.** This file preserves the 2026-04-14 snapshot
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> for archaeology. Several “open” entries below were superseded, narrowed, or
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> fixed by later collision/rendering work. Do not update status here and do not
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> use these BUG numbers for new work. The canonical tactical ledger is
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> [`ISSUES.md`](ISSUES.md); current program navigation is in
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> [`README.md`](README.md).
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The text below is intentionally retained as historical evidence of what was
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believed at the time.
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---
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## Open
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## Historical open snapshot (not current)
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### BUG-001: Wrong cloth textures on characters
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- **Observed:** 2026-04-13
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@ -53,7 +60,7 @@ the "Fixed" section with the commit hash that resolved it.
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---
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## Fixed
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## Historical fixed snapshot
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### BUG-002: Jump not visible from retail client
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- **Fixed:** 5634e71 — Jump packet (opcode 0xF61B) now sent to server.
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