refactor(render): delete legacy pview execution machinery
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9 changed files with 58 additions and 3627 deletions
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@ -30,8 +30,7 @@ namespace AcDream.App.Rendering.Walk;
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/// </list>
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///
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/// The tuple landblock id handed to the classifier is the frame's player
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/// landblock — the packed path's own convention for every
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/// <c>RenderFrameEntityDrawRequest</c>.
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/// landblock, matching the production walk's retained-scene query convention.
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///
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/// <para>Campaign FW3.4a: <see cref="GetCellStatics"/>, <see cref="GetOutdoorStatics"/>,
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/// and <see cref="GetBuildingShellStatics"/> used to materialize their result
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