docs(overhaul): close S5 c3 and file ordered pack defect

This commit is contained in:
Erik 2026-09-04 22:45:47 +02:00
parent c673f767e9
commit 678bffaa85
3 changed files with 106 additions and 2 deletions

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@ -39,6 +39,45 @@ confirmed closed by the owner, 11 need a focused live gate, and 43 are safe to
remain closed. See remain closed. See
[`docs/research/2026-08-28-owner-closed-issue-validity-audit.md`](research/2026-08-28-owner-closed-issue-validity-audit.md). [`docs/research/2026-08-28-owner-closed-issue-validity-audit.md`](research/2026-08-28-owner-closed-issue-validity-audit.md).
## #470 — Atmospheric ordered world draws use absolute transform indices for local sidecars
**Status:** OPEN — found 2026-09-04 while auditing the S5-c3 graphical gate;
Campaign OVERHAUL v2 renderer-solid/G4 scope. The defect predates S5-c3 and is
present at least as far back as landed S4-c2 `252886e84`.
**Evidence/mechanism:** `WbDrawDispatcher.PrepareOrderedStream` writes instance
transforms into the shared directional-shadow transform arena and offsets every
indirect command's `BaseInstance` by that arena prefix. `DrawOrderedRange`
nevertheless selects the ordinary `mesh_modern` pipeline. That shader indexes
the transform, alpha, selection-lighting, and light-set arrays with the same
absolute `gl_BaseInstance + gl_InstanceID`; unlike `mesh_atmospheric`, it does
not subtract push constant `TextureIndexB` for the locally based sidecar arrays.
The classic submit path already selects the atmospheric receiver pipeline and
binds its receiver uniforms correctly. A nonzero shadow prefix therefore makes
the ordered path read past its local sidecars and also bypasses the active
receiver shader contract.
**Gate observation:** the S5-c3 run at
`logs/selfgate-20260904-223345-s5c3-building-degrade` was launched with the
persisted High atmospheric pack and shows the Holtburg shell intact but the
same-room player and sixteen independently authored EnvCell statics absent.
The older comparison is retail/off at a different framebuffer and unrecorded
camera pose, so that image is not causal proof. Installed DAT and production
code do prove the props are independent of c3: cell `0xA9B4013F` has 16 static
entries (15 Setup-backed and direct GfxObj `0x01000A2F`), while the house shell
is direct GfxObj `0x01000A2B`; ordinary cell records reach
`ClassifyEntityForWalk` without `buildingSelection`.
**Bounded next step before G4:** first add a production-path command-recording
and offscreen-pixel proof with a deliberately nonzero transform-arena prefix,
distinct alpha/selection/light sidecars, and active/inactive atmospheric
receivers. Then repair ordered drawing to select/bind the same active receiver
contract as the classic path while preserving absolute transform lookup and
local sidecar lookup. Sabotage the receiver selection and the prefix subtraction
independently. Repeat a pinned-camera retail/off -> High -> retail/off graphical
A/B without movement or resize. This can be paired with #469's final graphical
route, but its code contract remains separate.
## #469 — Atmospheric shadow-gate transition switches the whole outdoor lighting direction abruptly and can darken the world ## #469 — Atmospheric shadow-gate transition switches the whole outdoor lighting direction abruptly and can darken the world
**Status:** OPEN — found 2026-09-04 by the S5-c2 lead graphical gate; Campaign **Status:** OPEN — found 2026-09-04 by the S5-c2 lead graphical gate; Campaign

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@ -691,8 +691,8 @@ Update immediately when a slice changes state. Chat is not the ledger.
| S4-c3b | **LANDED 2026-09-04** — implementation `26e97ba41`, provenance contract `5110bf676`, packet-only correction `3f2f00c9f`; packet §22§25. Dead classic-group `LocalSortCenters`/`CachedBatch.LocalSortCenter` storage and the alpha camera-parameter/digest chain are deleted. Live per-cell/particle CYpt keys, opaque `SortDistance`, building/private/portal distances, two FIFO lists, all state/barriers, and AP/AD rows remain. | **G3 LEAD SELF-GATE PROVISIONAL PASS; owner acceptance/owner-only rows pending. G4 UNPASSED.** | Retail/deletion lens PASS. Production lens found no code defect and one artifact-provenance omission; packet-only fix round 1 passed its narrow re-review. Fresh campaign: Release 0W/0E; App 132/132; Core 29/29; allocation 2/2 at 0 B; shader 32/32. G3: route 1 13/13, route 2 4/4, route 3 retry 3/3, all exit 0/graceful. The first route-3 attempt stopped before Nanto on registered #462. Exact PNG paths: packet §25. | | S4-c3b | **LANDED 2026-09-04** — implementation `26e97ba41`, provenance contract `5110bf676`, packet-only correction `3f2f00c9f`; packet §22§25. Dead classic-group `LocalSortCenters`/`CachedBatch.LocalSortCenter` storage and the alpha camera-parameter/digest chain are deleted. Live per-cell/particle CYpt keys, opaque `SortDistance`, building/private/portal distances, two FIFO lists, all state/barriers, and AP/AD rows remain. | **G3 LEAD SELF-GATE PROVISIONAL PASS; owner acceptance/owner-only rows pending. G4 UNPASSED.** | Retail/deletion lens PASS. Production lens found no code defect and one artifact-provenance omission; packet-only fix round 1 passed its narrow re-review. Fresh campaign: Release 0W/0E; App 132/132; Core 29/29; allocation 2/2 at 0 B; shader 32/32. G3: route 1 13/13, route 2 4/4, route 3 retry 3/3, all exit 0/graceful. The first route-3 attempt stopped before Nanto on registered #462. Exact PNG paths: packet §25. |
| S5-c1 | **LANDED 2026-09-04 after the owner-authorized documentation/evidence exception.** Mandatory stop `efb075619` remains in history; final campaign tip `1718832e2`, reviewed scratch tip `b2d56f9e3`. | G4 UNPASSED | Narrow exception re-review PASS. Clean evidence: hermetic 16,760/16,760; inclusive InstalledDat 385 pass / the same documented 10 fail / 1 skip; both exact `d6592d3ac`, `WorktreeDirty=false`, manifests fully verified. Fresh campaign Release 0W/0E, Core 111/111, visibility 38/38, allocation/AP-116 4/4. Lead graphical portal-haze gate PROVISIONAL PASS, exit 0/graceful, 10 PNGs under `logs/selfgate-20260904-171137-s5c1-particle-visibility`; owner inspection pending. | | S5-c1 | **LANDED 2026-09-04 after the owner-authorized documentation/evidence exception.** Mandatory stop `efb075619` remains in history; final campaign tip `1718832e2`, reviewed scratch tip `b2d56f9e3`. | G4 UNPASSED | Narrow exception re-review PASS. Clean evidence: hermetic 16,760/16,760; inclusive InstalledDat 385 pass / the same documented 10 fail / 1 skip; both exact `d6592d3ac`, `WorktreeDirty=false`, manifests fully verified. Fresh campaign Release 0W/0E, Core 111/111, visibility 38/38, allocation/AP-116 4/4. Lead graphical portal-haze gate PROVISIONAL PASS, exit 0/graceful, 10 PNGs under `logs/selfgate-20260904-171137-s5c1-particle-visibility`; owner inspection pending. |
| S5-c2 | **LANDED + REVIEW-CLOSED 2026-09-04; lead graphical gate PROVISIONAL PASS.** Campaign stack `a4de2efc4` -> `048027e71` -> `ef819eedf`; reviewed scratch tip `521f5edda54`; packet §§1416. The opt-in IA-24 path borrows the exact prior-completed landscape set/flag, selects world casters through S2 CELLARRAY or building `EffectCellId`, selects authored terrain slots, and projects exact active instance runs without rebuilding retained topology. Pack-off remains unchanged. | G4 UNPASSED | Retail/deviation PASS; production's documentation-only fix round 1 narrowly re-reviewed PASS. Fresh campaign Release 0W/0E and affected 137/137. Official evidence: hermetic 16,768/16,768; broader InstalledDat 468 pass / 10 fail / 1 skip; canonical 385 pass / the same 10 fail / 1 skip; manifests and nonpassing identities exact. Valid lead gate `logs/selfgate-20260904-183925-s5c2-candidate-shadow-ab`: seven PNGs, exit 0, graceful logout, no fatal match, no client left. Exact parent `5c106bcdf` A/B at `s5-c2-ab-parent/logs/selfgate-20260904-183815-s5c2-parent-shadow-ab` proves the gate-visible dark lighting switch predates c2; #469/IA-24 carry it for resolution or explicit owner acceptance before G4. Owner PNG inspection pending. | | S5-c2 | **LANDED + REVIEW-CLOSED 2026-09-04; lead graphical gate PROVISIONAL PASS.** Campaign stack `a4de2efc4` -> `048027e71` -> `ef819eedf`; reviewed scratch tip `521f5edda54`; packet §§1416. The opt-in IA-24 path borrows the exact prior-completed landscape set/flag, selects world casters through S2 CELLARRAY or building `EffectCellId`, selects authored terrain slots, and projects exact active instance runs without rebuilding retained topology. Pack-off remains unchanged. | G4 UNPASSED | Retail/deviation PASS; production's documentation-only fix round 1 narrowly re-reviewed PASS. Fresh campaign Release 0W/0E and affected 137/137. Official evidence: hermetic 16,768/16,768; broader InstalledDat 468 pass / 10 fail / 1 skip; canonical 385 pass / the same 10 fail / 1 skip; manifests and nonpassing identities exact. Valid lead gate `logs/selfgate-20260904-183925-s5c2-candidate-shadow-ab`: seven PNGs, exit 0, graceful logout, no fatal match, no client left. Exact parent `5c106bcdf` A/B at `s5-c2-ab-parent/logs/selfgate-20260904-183815-s5c2-parent-shadow-ab` proves the gate-visible dark lighting switch predates c2; #469/IA-24 carry it for resolution or explicit owner acceptance before G4. Owner PNG inspection pending. |
| S5-c3 | **IMPLEMENTED IN SCRATCH; RETAIL REVIEW PASS 3 PASS; PRODUCTION REVIEW PASS 4 FAIL; FIX ROUND 3 CONTRACTED 2026-09-04.** Packet §17 is the base contract; §§1820 are bounded repairs. | G4 UNPASSED | Retail arithmetic, typed selection, complete-body gate/order, selected transform/surfaces, Config wiring, census, scope, and allocation paths pass. Production review found that nonzero ladder meshes lack ordinary landblock-lifetime ownership, normal walk frames do not rearm miss requests, and the exactly-once tick proof survives duplicate ticks. §20 bounds those lifecycle repairs and the discriminating order proof; narrow OpenAI production re-review pass 5 precedes landing. | | S5-c3 | **LANDED + REVIEW-CLOSED 2026-09-04** at `c673f767e` (reviewed scratch `01e5a15d0`; packet §§1721). | **C3 SCOPE SELF-GATE PROVISIONAL PASS; whole-renderer finding #470 OPEN. G4 UNPASSED.** | OpenAI retail pass 3/10 PASS and production narrow re-review pass 5/10 PASS. Fix round 3 added ordinary landblock-lifetime ownership for every unique nonzero ladder GfxObj, rearmed walk-frame miss requests, and made the one-tick-before-BeginFrame proof discriminating. Fresh clean campaign: Release 0W/0E; focused 101/101; hermetic 16,811/16,811; InstalledDat 469 pass / the unchanged documented 10 fail / 1 skip; manifests 30/30. Self-gate `logs/selfgate-20260904-223345-s5c3-building-degrade` produced five PNGs, exited 0/gracefully, and left no client. The selected building shells are complete; the Holtburg frame also exposed pre-existing atmospheric ordered-draw sidecar defect #470, which is not a c3 regression and blocks renderer-solid/G4 until repaired. |
| S5 | IN FLIGHT — c1 and c2 landed/review-closed/provisionally self-gated; c3 fix round 3 contracted; c4c5, #469 disposition, closeout, and G4 remain | G4 | Packet §§7 and 1220 are binding; S5-c3's bounded lifecycle repair is next; never merge main before G4. | | S5 | IN FLIGHT — c1c3 landed/review-closed/provisionally self-gated; c4c5, #469/#470 disposition, closeout, and G4 remain | G4 | Packet §§7 and 1221 are binding. Next: contract S5-c4's translucent-detail single-stage framebuffer equivalence; never merge main before G4. |
--- ---

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@ -1496,3 +1496,68 @@ review pass 5/10 over §20 and the full corrected stack. Its PASS, together
with retail pass 3, unlocks lead integration and the clean-HEAD graphical with retail pass 3, unlocks lead integration and the clean-HEAD graphical
self-gate; any further code finding receives another bounded contract, with a self-gate; any further code finding receives another bounded contract, with a
hard stop before review pass 11. hard stop before review pass 11.
## 21. S5-c3 review closeout, landing, and lead graphical gate — 2026-09-04
OpenAI production narrow re-review pass 5/10 returned **PASS** with no finding.
The reviewer independently reproduced all five §20 mutations, named the first
failed assertion for each, restored all 41 changed paths byte-for-byte, and
re-ran Release plus focused ownership/publication evidence. OpenAI retail pass
3/10 remains the independent paired-executable/PDB verdict for the exact x87
schedule and building-selection semantics.
The reviewed scratch implementation is
`01e5a15d0b4efc73882634899bf5af500168fafe`; it landed on the campaign branch as
`c673f767e968a85a898b4a3aebb03781060efe06`. Fix round 3 now:
- carries every unique nonzero ladder GfxObj as ordinary landblock-lifetime
ownership, distinct from prepared EnvCell ownership, with balanced
publication, replacement, retirement, failure, reset, and revisit edges;
- clears only `_missRequested` at each successful `BeginWalkPartFrame`, after
the double-open guard, so a miss deduplicates within one frame and rearms on
the next; and
- proves one degrade tick per accepted nonzero-area frame, zero on a rejected
zero-area frame, before `BeginFrame`, using nonuniform samples.
Fresh clean-HEAD campaign evidence at `c673f767e`:
- Release solution build: 0 warnings / 0 errors;
- exact focused campaign lane: 101/101;
- official hermetic artifact
`artifacts/s5-c3-campaign-hermetic-20260904`: 16,811/16,811, zero fail/skip,
`WorktreeDirty=false`, exact commit/branch, manifest 30/30;
- inclusive InstalledDat artifact
`artifacts/s5-c3-campaign-installed-inclusive-20260904`: 469 pass / the same
documented 10 fail / 1 skip, `WorktreeDirty=false`, exact commit/branch,
manifest 30/30. The nonpassing identities are unchanged: TowerAscent, the
main-game/chat-input and invisible-widget fixture drifts, Oh doorway first-
frame drift, and the six documented AlphaFlushCounts; the sweep look-in gate
remains the one documented skip.
Before the lead launch, ACE was UP on UDP 9000 as PID 13340 and no acdream or
retail graphical client was running. Exactly one Release self-gate command ran
and closed its own client gracefully:
`logs/selfgate-20260904-223345-s5c3-building-degrade`
It produced `00-login.png`, `01-cathedral-stairs.png`,
`02-facility-stairs.png`, `03-holtburg-house.png`, and
`04-holtburg-terrain-leak.png`, exited 0, confirmed graceful logout, logged no
fatal/unhandled/device-lost error, and left no client process. Cathedral,
Facility, Holtburg shell geometry, and the terrace hill are intact. The c3
selected-building scope is therefore **PROVISIONAL PASS pending owner
inspection**.
The Holtburg screenshot is not a controlled old/new pixel comparison: the old
frame is retail/off at 1760x990 while this run starts with the persisted High
atmospheric pack at 1024x768, and neither records the exact camera eye. Static
DAT inspection nevertheless disproves a c3 part-zero explanation: cell
`0xA9B4013F`'s 16 props are independent EnvCell statics and ordinary cell
records never receive `buildingSelection`.
That audit found a separate pre-existing production defect: ordered draws use
an absolute shared-arena transform base with the ordinary shader's locally
based alpha/selection/light sidecars and omit the active atmospheric receiver
pipeline/bindings. It exists at least at S4-c2 `252886e84`, is filed as #470,
and must be repaired before renderer-solid/G4. S5-c4 is next; #469/#470, c5,
the closeout program, and G4 remain. Nothing merges to `main` before G4.