feat(linux): add graphical platform services
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28 changed files with 1328 additions and 155 deletions
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@ -13,7 +13,8 @@ public readonly record struct UiWindowPosition(float X, float Y);
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/// <summary>
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/// JSON-backed persistence for non-keybind settings (Display today; future
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/// tabs Audio / Gameplay / Chat / Character will be added to the same
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/// file). Path: <c>%LOCALAPPDATA%\acdream\settings.json</c>. Coexists
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/// file). The graphical host supplies a canonical portable configuration
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/// path. Coexists
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/// with <c>keybinds.json</c>, which retains its own
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/// <see cref="Input.KeyBindings.LoadOrDefault"/> path.
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///
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@ -41,12 +42,6 @@ public sealed class SettingsStore
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_path = path ?? throw new ArgumentNullException(nameof(path));
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}
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/// <summary>Default path: <c>%LOCALAPPDATA%\acdream\settings.json</c>.</summary>
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public static string DefaultPath() => Path.Combine(
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Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
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"acdream",
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"settings.json");
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/// <summary>
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/// Load Display settings. Missing file → <see cref="DisplaySettings.Default"/>.
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/// Missing individual keys fall back to the corresponding default
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