feat(chat): Campaign CH slice CH3 — side-channel membership, wire, and echo parity

Ports retail's SendTurbineChat (@0x0057db10) local pre-send membership gate
so Roleplay/Society/Olthoi stop silently swallowing outbound chat: a new
TurbineChatMembershipGate checks Turbine availability and the player's own
Hear*Chat option before sending, raising "Turbine chat is not available."
or the 0x0551 YouAreNotListeningTo_Channel refusal through the CH2 AddText
chokepoint instead. Wired into both the graphical (LiveSessionCommandRouter)
and headless (DirectGameRuntimeCommandAdapter) send paths so they can't
diverge. Retracts the 26-day-old false "ACE doesn't run a TurbineChat
server" claim from ISSUES.md, the roadmap, and project_chat_pipeline.md —
ACE's TurbineChat implementation is complete and on by default; the real
bug was treating Hear*Chat as a display filter instead of room membership.

Also: implements SetSingleCharacterOption (0x0005), the only wire message
that actually joins/leaves a Turbine room, and wires the five Settings Chat
toggles to it (publish on Save, changed bits only) plus seeds ChatSettings
from the server's own CharacterOptions2 on every PlayerDescription. Fixes
the legacy-channel double-print (Fellow/Vassals/Patron/Monarch/CoVassals
skip the local echo now that ChatChannelInfo.IsSelfEchoChannel is finally
consulted). Routes /a to Turbine unconditionally (retail's @a never falls
back to the legacy bitflag) and adds /ab for the legacy AllegianceBroadcast
verb retail actually has. Surfaces a nonzero TurbineChat ack HResult instead
of discarding it silently. Deletes the malformed, callerless SetCharacterOptions
(0x01A1) and AddChannel/RemoveChannel (0x0145/0x0146) builders.

Files every AC-specific algorithm change cites the named retail decomp
(SendTurbineChat 0x0057db10, StartupTurbineChatSystem 0x0057EFB0,
GameActionSetSingleCharacterOption) plus ACE/holtburger cross-checks.
Register rows AP-181 (no client-side spam throttle) and UN-9 (an
incidentally-discovered CharacterOptions1.Default literal mismatch, not
investigated further) filed per the divergence-register rule.

11,957 passed / 4 skipped / 0 failed (full Release suite, up from the
11,916/4/0 baseline).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Erik 2026-08-09 19:39:44 +02:00
parent fc9590e4fc
commit 614a1e055f
35 changed files with 1453 additions and 229 deletions

View file

@ -11,10 +11,17 @@ namespace AcDream.UI.Abstractions;
/// <para>
/// Channels split into:
/// <list type="bullet">
/// <item><b>Legacy</b> (Fellowship..CoVassals): map to a fixed <c>ChatChannel</c>
/// bitflag id via <see cref="ChannelResolver"/> and ride 0x0147 ChatChannel.</item>
/// <item><b>Turbine</b> (General..Olthoi): require a TurbineChat channel id
/// resolved at runtime — not yet wired (Phase I.6 owns TurbineChat).</item>
/// <item><b>Legacy</b> (Fellowship, Vassals, Patron, Monarch, CoVassals,
/// AllegianceBroadcast): map to a fixed <c>ChatChannel</c> bitflag id
/// via <see cref="ChannelResolver"/> and ride 0x0147 ChatChannel.</item>
/// <item><b>Turbine</b> (Allegiance, General, Trade, Lfg, Roleplay, Society,
/// Olthoi): resolve to a server-assigned Turbine room id at runtime via
/// <c>TurbineChatMembershipGate</c> and ride 0xF7DE TurbineChat.
/// Campaign CH slice CH3 (2026-08-09) moved <see cref="Allegiance"/>
/// here unconditionally — retail's <c>@a</c> binds to
/// <c>DoTurbineChat_Allegiance</c>, never the legacy bitflag; see
/// <see cref="AllegianceBroadcast"/> for the legacy sibling
/// (retail's <c>@ab</c>).</item>
/// <item><b>Say</b> / <b>Tell</b>: route to the dedicated 0x0015 / 0x005D
/// opcodes — no channel id needed.</item>
/// </list>
@ -36,5 +43,17 @@ public enum ChatChannelKind
Roleplay,
Society,
Olthoi,
/// <summary>
/// Campaign CH slice CH3 (2026-08-09): the legacy
/// <c>ChatChannel.AllegianceBroadcast (0x02000000)</c> bound to retail's
/// <c>@ab</c> verb — a monarch/speaker-permission broadcast over the
/// legacy 0x0147 pipe. Distinct from <see cref="Allegiance"/>, which is
/// ALWAYS the Turbine room now: retail's <c>@a</c> binds unconditionally
/// to <c>DoTurbineChat_Allegiance</c> once Turbine chat starts (research
/// doc §4.3), so it never falls back to this bitflag.
/// </summary>
AllegianceBroadcast,
Unknown,
}