docs(runtime): approve render scene program
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8 changed files with 662 additions and 31 deletions
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@ -106,9 +106,11 @@ complete tests, capped/uncapped nine-stop routes, and pinned dense Arwic pass
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on exact binary `91e82c3c`; all checkpoints converge with no stranded
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publication, retirement, upload, warmup, or resource backlog. Capped/uncapped
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CPU p99 is 34.7%/30.4% below Slice A and maximum frame allocation is
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84.7%/82.2% lower. Slices F/G remain behind their explicit ECS approval gate,
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and Slice J
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remains behind its gameplay-owner approval gate.
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84.7%/82.2% lower. The user explicitly approved Slices F–L, including both
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the F/G ECS and Slice J gameplay-owner gates, on 2026-07-24. Slice F is active
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from rollback anchor `e7d9d6fa`, using the implementation-ready post-E
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ownership, shadow-comparison, cutover, and acceptance contract in
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[`2026-07-24-modern-runtime-slices-f-g-render-scene.md`](2026-07-24-modern-runtime-slices-f-g-render-scene.md).
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Slice 1's 18-cell favorite-spell overflow bar is user-accepted. Slice 2's
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status hand selected-object availability and existing
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