docs(runtime): approve render scene program

This commit is contained in:
Erik 2026-07-24 21:01:40 +02:00
parent e7d9d6fa7d
commit 5ecaa5612d
8 changed files with 662 additions and 31 deletions

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@ -106,9 +106,11 @@ complete tests, capped/uncapped nine-stop routes, and pinned dense Arwic pass
on exact binary `91e82c3c`; all checkpoints converge with no stranded
publication, retirement, upload, warmup, or resource backlog. Capped/uncapped
CPU p99 is 34.7%/30.4% below Slice A and maximum frame allocation is
84.7%/82.2% lower. Slices F/G remain behind their explicit ECS approval gate,
and Slice J
remains behind its gameplay-owner approval gate.
84.7%/82.2% lower. The user explicitly approved Slices FL, including both
the F/G ECS and Slice J gameplay-owner gates, on 2026-07-24. Slice F is active
from rollback anchor `e7d9d6fa`, using the implementation-ready post-E
ownership, shadow-comparison, cutover, and acceptance contract in
[`2026-07-24-modern-runtime-slices-f-g-render-scene.md`](2026-07-24-modern-runtime-slices-f-g-render-scene.md).
Slice 1's 18-cell favorite-spell overflow bar is user-accepted. Slice 2's
status hand selected-object availability and existing