docs(runtime): approve render scene program

This commit is contained in:
Erik 2026-07-24 21:01:40 +02:00
parent e7d9d6fa7d
commit 5ecaa5612d
8 changed files with 662 additions and 31 deletions

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@ -150,9 +150,11 @@ and receive retail's centered wait cue instead of forced early reveal. E6
deterministic/resource suites, Release build, complete tests, capped/uncapped
nine-stop routes, and pinned dense Arwic pass on exact binary `91e82c3c`.
Every checkpoint converged without pending publication, retirement, upload,
warmup, or class backlog. Slices F/G
remain behind the explicit ECS decision gate and Slice J behind its separate
gameplay-owner gate. Evidence:
warmup, or class backlog. The user explicitly approved Slices FL, including
the F/G ECS and Slice J gameplay-owner gates, on 2026-07-24. Slice F is active
from pre-runtime rollback anchor `e7d9d6fa`. The implementation-ready F/G
ownership, shadow-scene, cutover, and acceptance contract is
`docs/plans/2026-07-24-modern-runtime-slices-f-g-render-scene.md`. Evidence:
`docs/research/2026-07-24-slice-c-prepared-asset-cutover-report.md` and
`docs/research/2026-07-24-slice-e-cost-budgeted-streaming-report.md`.